return EncodeStrategy.SOURCE
}
override fun encode(data: Resource<GifDrawable?>, file: File, options: Options): Boolean {
var success = false
if (data is GifLibDrawableResource) {
val byteBuffer = data.buffer
try {
ByteBuf
ferUtil.toFile(byteBuffer, file)
success = true
} catch (e: IOException) {
e.printStackTrace()
}
// DES: 将 resource 编码成文件
Log.d(TAG, “GifLibEncoder -> $success -> ${file.absolutePath}”)
}
return success
}
}
注册组件,注解注册类继承AppGlideModule并在registerComponents中调用如下fun:
@JvmStatic
fun registerGifLib(glide: Glide, registry: Registry) {
//优先使用gifLib-Gif
val bufferDecoder = GifLibByteBufferDecoder(registry.imageHeaderParsers)
val gifLibTranscoder = GifLibBytesTranscoder()
val bitmapBytesTranscoder = BitmapBytesTranscoder()
val gifTranscoder = GifDrawableBytesTranscoder()
registry.prepend(
Registry.BUCKET_GIF, java.io.InputStream::class.java, GifDrawable::class.java,
GifLibDecoder(registry.imageHeaderParsers, bufferDecoder, glide.arrayPool)
).prepend(
Registry.BUCKET_GIF,
java.nio.ByteBuffer::class.java,
GifDrawable::class.java, bufferDecoder
).prepend(
GifDrawable::class.java, GifLibEncoder()
).register(
Drawable::class.java, ByteArray::class.java,
DrawableBytesTranscoder(
glide.bitmapPool,
bitmapBytesTranscoder,
gifTranscoder,
gifLibTranscoder
)
).register(
GifDrawable::class.java, ByteArray::class.java, gifLibTranscoder
)
}
Registry api说明
-
append(..)
追加到最后,当内部的组件在handles()
返回false或失败时候使用追加组件 -
prepend(..)
最佳到前面,当你的组件在失败时候使用原生提供组件 -
replace(..)
替换组件
验证组件是否注册成功
IGlideModule.with(view).load(url)
.placeholder(R.color.colorAccent)
.listener(object : RequestListener {
override fun onResourceReady(
resource: Drawable?, model: Any?,
target: Target?, dataSource: DataSource?, isFirstResource: Boolean
): Boolean {
if (resource is pl.droidsonroids.gif.GifDrawable) {
Log.d(“TAG”, “giflib的 Gifdrawable”)
} else if (resource is com.bumptech.glide.load.resource.gif.GifDrawable) {
Log.d(“TAG”, “glide的 Gifdrawable”)
}
return false
}
override fun onLoadFailed(
e: GlideException?, model: Any?,
target: Target?, isFirstResource: Boolean
): Boolean = false
})
.into(view)
log: com.example.mydemo D/TAG: giflib的 Gifdrawable
这样做看起来侵入性很低的替换了Glide的gif支持,并且还可以兼容giflib出错后使用原生组件,那么缺点呢?缺点也是非常头疼,通常我们会对一些图片加载需求做一些圆角或者圆形等等处理。glide自己的GifDrawable支持的很好,几乎所有的BitmapTransformation都支持,而我们的缺失效了,究其原因是源码中所有transform设置最终调用到如下:
class BaseRequestOptions…
@NonNull
T transform(@NonNull Transformation transformation, boolean isRequired) {
…省略
DrawableTransformation drawableTransformation =
new DrawableTransformation(transformation, isRequired);
transform(Bitmap.class, transformation, isRequired);
transform(Drawable.class, drawableTransformation, isRequired);
transform(BitmapDrawable.class, drawableTransformation.asBitmapDrawable(), isRequired);
//对gifdrawble的 Transformation 支持缘由
transform(GifDrawable.class, new GifDrawableTransformation(transformation), isRequired);
return selfOrThrowIfLocked();
}
}
由于源码已经固定了次转换注入口,除非我们自己修改源码编译或者asm手段。如何解决呢?先依旧照猫画虎GifLibDrawableTransformation
然后实现
class GifLibDrawableTransformation(wrapped: Transformation) : Transformation {
private val wrapped: Transformation = Preconditions.checkNotNull(wrapped)
override fun transform(
context: Context, resource: Resource<GifDrawable?>, outWidth: Int, outHeight: Int
): Resource<GifDrawable?> {
val drawable = resource.get()
drawable.transform = object : Transform {
private val mDstRectF = RectF()
override fun onBoundsChange(rct: Rect) = mDstRectF.set(rct)
override fun onDraw(canvas: Canvas, paint: Paint, bitmap: Bitmap) {
val bitmapPool = Glide.get(context).bitmapPool
val bitmapResource: Resource = BitmapResource(bitmap, bitmapPool)
val transformed = wrapped.transform(context, bitmapResource, outWidth, outHeight)
val transformedFrame = transformed.get()
canvas.drawBitmap(transformedFrame, null, mDstRectF, paint)
}
}
return resource
}
override fun equals(o: Any?): Boolean {
if (o is GifLibDrawableTransformation) {
return wrapped == o.wrapped
}
return false
}
override fun hashCode(): Int {
return wrapped.hashCode()
}
override fun updateDiskCacheKey(messageDigest: MessageDigest) {
wrapped.updateDiskCacheKey(messageDigest)
}
}
//每次调用 transform 时候注入下
val circleCrop = CircleCrop()
IGlideModule.with(this)
.load(“http://tva2.sinaimg.cn/large/005CjUdnly1g6lwmq0fijg30rs0zu4qp.gif”)
.transform(GifDrawable::class.java, GifLibDrawableTransformation(circleCrop))
.transform(circleCrop)
.into(iv_2)
缺陷攻克了?其实还没有完美解决,一来这样的书写方式不是很方便,二来目前对ScaleType.CENTER_CROP
等支持还是有问题,如果你有更好的建议或者可以修复请提交pr.
glide
已经非常优秀了,如果是仅仅少量使用gif完全可以胜任了,而且随着android版和硬件的升级,这些性能问题越来越少,但是如果你发现项目中因为gif的使用导致oom的问题较多可以尝试次优化,另外也可以降低手机发热耗电问题。生命不息折腾不止啊。
droid版和硬件的升级,这些性能问题越来越少,但是如果你发现项目中因为gif的使用导致oom的问题较多可以尝试次优化,另外也可以降低手机发热耗电问题。生命不息折腾不止啊。