考虑到以后可能经常需要用到这个功能,所以写篇博客记录下代码。我的代码参考自博客:https://www.cnblogs.com/forever3329/p/17798070.html
功能:键盘wasd控制前后左右平移,qe控制左右视角旋转,rf控制视角升降。
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Initialize_fruit : MonoBehaviour
{
// Start is called before the first frame update
//相机移动
public int panSpeed;
public float rotationAmount;
public Vector3 zoomAmount;
public int moveTime;
private GameObject mainCamera;
void Start()
{
//相机移动
panSpeed = 1;
rotationAmount = 0.1f;
mainCamera = GameObject.Find("Main Camera");
}

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