# Start of Script
type= user
count= 8
speed= 1.0
start data >>
DispatchPointer(0, 0, 0, 210, 300, 0,0,0,0,0,0,0)
DispatchPointer(1, 1, 2, 210, 300, 0,0,0,0,0,0,0)
DispatchPointer(2, 2, 2, 220, 300, 0,0,0,0,0,0,0)
DispatchPointer(3, 3, 2, 230, 300, 0,0,0,0,0,0,0)
DispatchPointer(4, 4, 2, 240, 300, 0,0,0,0,0,0,0)
DispatchPointer(5, 5, 2, 250, 300, 0,0,0,0,0,0,0)
DispatchPointer(6, 6, 2, 250, 300, 0,0,0,0,0,0,0)
DispatchPointer(7, 7, 2, 250, 300, 0,0,0,0,0,0,0)
DispatchPointer(8, 8, 1, 250, 300, 0,0,0,0,0,0,0)
type= user
count= 8
speed= 1.0
start data >>
DispatchPointer(0, 0, 0, 210, 300, 0,0,0,0,0,0,0)
DispatchPointer(1, 1, 2, 210, 300, 0,0,0,0,0,0,0)
DispatchPointer(2, 2, 2, 220, 300, 0,0,0,0,0,0,0)
DispatchPointer(3, 3, 2, 230, 300, 0,0,0,0,0,0,0)
DispatchPointer(4, 4, 2, 240, 300, 0,0,0,0,0,0,0)
DispatchPointer(5, 5, 2, 250, 300, 0,0,0,0,0,0,0)
DispatchPointer(6, 6, 2, 250, 300, 0,0,0,0,0,0,0)
DispatchPointer(7, 7, 2, 250, 300, 0,0,0,0,0,0,0)
DispatchPointer(8, 8, 1, 250, 300, 0,0,0,0,0,0,0)
UserWait(1000)
该脚本模块滑动操作。
DispatchPointer(0, 0, 0, 210, 300, 0,0,0,0,0,0,0) -> MOTION.ACTION_DOWN
DispatchPointer(0, 2, 0, 210, 300, 0,0,0,0,0,0,0) -> MOTION.ACTION_MOVE
DispatchPointer(0, 1, 0, 210, 300, 0,0,0,0,0,0,0) -> MOTION.ACTION_UP