bufferevent客户端的实现

#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include <event2/bufferevent.h>
#include <event2/event.h>
#include <arpa/inet.h>

void read_cb(struct bufferevent *bev, void *arg)
{
    char buf[1024] = {0}; 
    bufferevent_read(bev, buf, sizeof(buf));

    bufferevent_write(bev, buf, strlen(buf)+1);
}

void write_cb(struct bufferevent *bev, void *arg)
{
    printf("我是一个白痴函数\n"); 
}

void event_cb(struct bufferevent *bev, short events, void *arg)
{
    if (events & BEV_EVENT_EOF)
    {
        printf("connection closed\n");  
    }
    else if(events & BEV_EVENT_ERROR)   
    {
        printf("some other error\n");
    }
    else if(events & BEV_EVENT_CONNECTED)
    {
        printf("已经连接到服务器\\(^o^)/...");
        return;
    }
    // 释放资源
    bufferevent_free(bev);
}

void read_terminal(evutil_socket_t fd, short what, void *arg)
{
    // 读数据
    char buf[1024] = {0};
    int len = read(fd, buf, sizeof(buf));
    struct bufferevent* bev = (struct bufferevent*)arg;
    // 发送数据
    bufferevent_write(bev, buf, len+1);
}

int main(int argc, const char* argv[])
{
    struct event_base* base = NULL;
    base = event_base_new();
    int fd = socket(AF_INET, SOCK_STREAM, 0);
    // 通信的fd放到bufferevent中
    struct bufferevent* bev = NULL;
    bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
    // init server info
    struct sockaddr_in serv;
    memset(&serv, 0, sizeof(serv));
    serv.sin_family = AF_INET;
    serv.sin_port = htons(8765);
    inet_pton(AF_INET, "127.0.0.1", &serv.sin_addr.s_addr);
    // 连接服务器
    bufferevent_socket_connect(bev, (struct sockaddr*)&serv, sizeof(serv));
    // 设置回调
    bufferevent_setcb(bev, read_cb, write_cb, event_cb, NULL);
    // 添加事件
    struct event* ev = event_new(base, STDIN_FILENO, EV_READ | EV_PERSIST,read_terminal, bev);
    event_add(ev, NULL);
    event_base_dispatch(base);
    event_free(ev);
    event_base_free(base);
    return 0;
}
下面是一个基于libevent库实现的WebSocket客户端的示例代码: ``` #include <event2/event.h> #include <event2/buffer.h> #include <event2/http.h> #include <event2/http_struct.h> #include <event2/keyvalq_struct.h> #include <event2/bufferevent_ssl.h> #include <openssl/ssl.h> #include <openssl/err.h> static void websocket_readcb(struct bufferevent *bev, void *ctx); static void websocket_eventcb(struct bufferevent *bev, short events, void *ctx); int main(int argc, char **argv) { struct event_base *base; struct bufferevent *bev; struct sockaddr_in sin; SSL_CTX *ssl_ctx; SSL *ssl; base = event_base_new(); memset(&sin, 0, sizeof(sin)); sin.sin_family = AF_INET; sin.sin_addr.s_addr = htonl(INADDR_LOOPBACK); sin.sin_port = htons(8080); bev = bufferevent_socket_new(base, -1, BEV_OPT_CLOSE_ON_FREE); bufferevent_setcb(bev, websocket_readcb, NULL, websocket_eventcb, NULL); bufferevent_enable(bev, EV_READ | EV_WRITE); bufferevent_socket_connect(bev, (struct sockaddr *)&sin, sizeof(sin)); ssl_ctx = SSL_CTX_new(TLSv1_2_client_method()); ssl = SSL_new(ssl_ctx); bufferevent_openssl_set_ssl(bev, ssl, BUFFEREVENT_SSL_CONNECTING); bufferevent_openssl_set_allow_dirty_shutdown(bev, 1); SSL_set_tlsext_host_name(ssl, "localhost"); // 发送WebSocket握手请求 char request[1024]; sprintf(request, "GET /websocket HTTP/1.1\r\n" "Host: localhost:8080\r\n" "Upgrade: websocket\r\n" "Connection: Upgrade\r\n" "Sec-WebSocket-Key: x3JJHMbDL1EzLkh9GBhXDw==\r\n" "Sec-WebSocket-Version: 13\r\n" "\r\n"); bufferevent_write(bev, request, strlen(request)); event_base_dispatch(base); SSL_shutdown(ssl); SSL_free(ssl); SSL_CTX_free(ssl_ctx); bufferevent_free(bev); event_base_free(base); return 0; } static void websocket_readcb(struct bufferevent *bev, void *ctx) { struct evbuffer *input = bufferevent_get_input(bev); char *line = NULL; size_t len = 0; ssize_t nread; while ((nread = evbuffer_get_line(input, &line, &len, EVBUFFER_EOL_CRLF)) > 0) { printf("%s\n", line); free(line); } } static void websocket_eventcb(struct bufferevent *bev, short events, void *ctx) { if (events & BEV_EVENT_CONNECTED) { printf("Connected.\n"); } else if (events & BEV_EVENT_ERROR) { printf("Error.\n"); } else if (events & BEV_EVENT_EOF) { printf("Connection closed.\n"); event_base_loopbreak(bufferevent_get_base(bev)); } } ``` 这个示例代码中,首先创建了一个event_base对象,然后创建了一个bufferevent对象,并设置了回调函数。接着,使用bufferevent_socket_connect函数连接到WebSocket服务器,然后创建了一个SSL_CTX对象和一个SSL对象,并使用bufferevent_openssl_set_ssl函数将SSL对象关联到bufferevent对象上。接下来,发送了一个WebSocket握手请求。最后,调用event_base_dispatch函数进入事件循环。 在事件循环中,如果接收到了数据,就调用websocket_readcb函数进行处理。如果连接建立成功,就输出Connected。如果发生错误,就输出Error。如果连接关闭,就输出Connection closed,并调用event_base_loopbreak函数退出事件循环。 需要注意的是,这个示例代码中使用了OpenSSL库,所以需要链接libssl和libcrypto库。在Linux系统中,可以使用以下命令编译: ``` $ gcc -o websocket-client websocket-client.c -levent -lssl -lcrypto ```
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