这是一个用c#写的贪食蛇游戏源码,分享一下: 下载地址(含源码) using System;using System.Collections.Generic;using System.Text;using System.Drawing;using System.Windows;using System.Windows.Forms;namespace Snake... { //面板初时数据 public class Map ...{ public static int NodeWidth = 20; public static int MapWidth = 300; public static int MapHeight = 300; public static int NodeRowCount = MapWidth / NodeWidth; public static int NodeColumCount = MapWidth / NodeWidth; } //用来绘制snake节点 public class DrawNode ...{ public Bitmap LocalMap; public static Graphics g; public DrawNode(Color color) ...{ int x, y; LocalMap = new Bitmap(Map.NodeWidth, Map.NodeWidth); for (x = 0; x < LocalMap.Width; x++) ...{ for (y = 0; y < LocalMap.Height; y++) ...{ Color pixelColor = LocalMap.GetPixel(x, y); Color newColor = color; LocalMap.SetPixel(x, y, newColor); } } } //在指定的行列处画蛇节点 public void DrawIn(int n, int m) ...{ g.DrawImage(LocalMap, m * Map.NodeWidth, n * Map.NodeWidth); } //按蛇的节点位置画蛇节点 public void DrawInNode(Node node) ...{ DrawIn(node.Row, node.Column); } } //node节点当前方向 public enum Direction ...{ Up, Down, Left, Right } //sanke 节点 public class Node ...{ public int Row;//行数 public int Column;//列数 public Direction NodeDirection;//方向 public Node(int Row, int Column, Direction NodeDirection) ...{ this.Row = Row; this.Column = Column; this.NodeDirection = NodeDirection; } public bool IsEqual(Node node) //判断2节点位置是否相等 ...{ if (this.Column == node.Column && this.Row == node.Row) ...{ return