为什么使用多线程-多线程的优势
1.使用多线程有可能提升效率
package package1212;
import java.util.Scanner;
public class Scene2 {
//耗时比较慢的计算
private static long fib(int n){
if (n < 2){
return n;
}else {
return fib(n - 1) + fib(n - 2);
}
}
private static class MyThread extends Thread{
private int n;
MyThread(int n){
this.n = n;
}
@Override
public void run() {
long result = fib(n);
System.out.printf("fib(%d)的计算结果 %d%n",n,result);
}
}
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
while (true){
System.out.println("请输入要计算的n : ");
//主线程等着来客人,没人来之前一直在等
int n = scanner.nextInt();
//来了客人,就找了个人来干活
Thread thread = new MyThread(n);
thread.start();
}
}
}
某些场景下,主线程不允许做大量的计算,导致大量的计算必须放到多线程中
(GUI 图形界面开发)这个好玩
1.新建一个JavaFX文件
2.sample.fxml最后一行加个这语句
<Button text="点我" GridPane.columnIndex="0" GridPane.rowIndex="0" onAction="#onButton"/>
3.在Controller类中
package sample;
import javafx.fxml.FXML;
import javafx.event.ActionEvent;
public class Controller {
@FXML public void onButton(ActionEvent actionEvent){
System.out.println("hello world");
}
}
如何创建多线程对象 Thread 对象
1.继承 Thread 类 + 覆写run方法
2.实现 Runnable 接口 + 覆写run方法
把Runnable 对象作为 Thread 类对象的参数
3.Thread 也实现了Runnable方法
使用场景:
通过1启动的线程对象,myThread 好处是在run方法中直接使用this代表当前线程对象
1的缺点:类的继承是单继承,
了解Thread的常见方法
1.获取线程的相关属性
package package1212;
public class ThreadFields {
public static void main(String[] args) {
//怎么获取到线程的相关对象
//Thread.currentThread() 静态方法
Thread currentThread = Thread.currentThread();
System.out.println(currentThread.getId());
System.out.println(currentThread.getName());
System.out.println(currentThread.getPriority());
System.out.println(currentThread.getState());
System.out.println(currentThread.isDaemon());
System.out.println(currentThread.isInterrupted());
System.out.println(currentThread.isDaemon());
System.out.println(currentThread.isInterrupted());
}
}
.操作线程
1.启动一个线程 start() vs run()
2.A线程要B线程死
A线程要B线程去死
方法一:标志位法
package package1212;
public class HowThreadDie {
private static class Worker extends Thread{
private volatile boolean running = true;
public void quit(){
running = false;
}
@Override
public void run() {
while (running) {
System.out.println("挖煤");
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
public static void main(String[] args) throws InterruptedException {
Worker worker = new Worker();
worker.start();
Thread.sleep(10*1000);
System.out.println("媳妇生了,赶紧回家");
worker.quit();
worker.join();//只有join了才是的真正回去
System.out.println("他回去了");
}
}
但是这种方法有种缺陷,worker.quit,老板说你媳妇生了,然后让你quit,但是工人还在休息(sleep)此时就GG了呀
interrupted(); A要B停
建议性终止
B怎么就知道A要B死
1.B正在睡眠(sleep/wait/join):通知是以异常的形式给到的:InterruptedException
//我在睡觉
package package1212;
public class HowThreadDie2 {
private static class Worker extends Thread{
@Override
public void run() {
while (true) {
System.out.println("挖煤");
try {
Thread.sleep(3*1000);
} catch (InterruptedException e) {
e.printStackTrace();
break;
}
}
}
}
public static void main(String[] args) throws InterruptedException {
Worker worker = new Worker();
worker.start();
Thread.sleep(10*1000);
System.out.println("媳妇生了,赶紧回家");
worker.interrupt();
worker.join();//只有join了才真正回去
System.out.println("他回去了");
}
}
2.B没有在睡眠
2.1 isInterrupted()判断是否有人让我死,
2.2Thread.interrupted()
//我醒着,不睡觉
package package1212;
public class HowThreadDie2 {
private static class Worker extends Thread{
@Override
public void run() {
while (!Thread.interrupted()) {
System.out.println("挖煤");
}
}
}
public static void main(String[] args) throws InterruptedException {
Worker worker = new Worker();
worker.start();
Thread.sleep(3*1000);
System.out.println("媳妇生了,赶紧回家");
worker.interrupt();
worker.join();//只有join了才真正回去
System.out.println("他回去了");
}
}
总结:
普通方法 interru()通知线程停止
线程如果在休眠(sleep/wait/join),会受到 异常,状态保持false(不开灯泡)
线程如果没在休眠,则,状态位被修改为 true
线程可以通过 普通方法:isIntterrupted() 和静态 Thread.interrued() 判断
1.isInterrued()只获取当前状态,不会修改状态的值(不关灯)
2.Thread.interupeted() 获取当前线程状态,状态改为false(手贱关灯)
1.1 isInterrued() 任何线程都可以调用,只要有该线程的Thread对象
2.1 Thread.interrupted() 查看当前线程的状态
线程什么时候退出,或者不退出又线程自行决定.建议性的通知.
//我有可能在睡觉有可能醒着
private static class Worker extends Thread {
@Override
public void run() {
//两种方式
while (!Thread.interrupted()){//醒着的情况
System.out.println("挖煤");
try {
Thread.sleep(50*1000);
} catch (InterruptedException e) {
break;//睡觉的情况
}
}
}
}
join()
A线程等待B线程退出
Thread b = …
b.start;
b.join;
sout(“一起走”); b线程已经结束了,从run方法中退出
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