不bb,直接上代码
static_cast不管向上转换和向下转换都能成功,
- 向上转换:把子类指针赋值给基类指针,该基类指针调用的还是子类的函数,发生错误
- 向下转换: 把基类指针赋值给子类对象,成功实现多态;但是有两种情况,如下:
1. 基类指针本来就是指向子类对象,那么向下转换还能访问子类成员(如下面程序的变量a)
2. 但是从指向基类对象的基类指针硬转,访问子类成员会发生错误
#include<iostream>
using namespace std;
class Base
{
public:
Base() {};
virtual void Show() { cout << "This is Base calss"; }
void Fun() {
cout << "Base" << endl;
}
};
class Derived :public Base
{
public:
Derived() {};
void Show() { cout << "This is Derived class"; }
void Fun() {
cout << "Derived" << endl;
}
void F1() {
cout << "子类独有" << endl;
}
int a = 1;
};
int main()
{
//这是第一种情况
Base* base = new Derived;
// base->a;// 错误,Base类型无成员a
// base->F1();//错误,Base类型无成员函数F1();
base->Show();
cout << endl;
Derived* der2 = new Derived;
Base* bb = static_cast<Base*> (der2);
bb->Show(); //这是不安全的,把派生类指针转换为基类指针会发生错误,这里调用的还是子类的函数
delete bb;
if (Derived *der = static_cast<Derived*>(base))
{
cout << endl;
cout << "第一种情况转换成功" << endl;
der->Show();
cout << endl;
der->Fun();
cout << endl;
cout << der->a << endl;
}
//这是第二种情况
Base * base1 = new Base;
Derived *der1 = static_cast<Derived*>(base1);
if (Derived *der2 = static_cast<Derived*>(base1))
{
cout << "第二种情况转换成功" << endl;
der1->Show(); //把基类指针转换为子类指针,转换成功,这里调用的就是基类的函数
cout << endl;
cout << der1->a << endl; //这里输出的a就发生了错误,和上面的区别是:这里是纯从base转过来,而上面是base类型本来就指向Derived对象
}
else
{
cout << "第二种情况转换失败" << endl;
}
delete(base);
delete(base1);
system("pause");
}