Stack.h
#pragma once
#include<stdio.h>
#include<stdlib.h>
typedef int DataType; /*定义栈中数据元素的数据类型*/
typedef struct node {
DataType *data;
int capacity; // 栈的容量
int top; // 栈顶
}sqstack;
sqstack* creat(); //创建栈
int IsEmpty(sqstack* s); //判断栈是否为空(0表示非空,1表示空)
int IsFull(sqstack* s); //判断栈是否为满(0表示非满,1表示满)
void Clear(sqstack* s); //清空栈
void Push(sqstack* s, DataType value); //入栈
DataType Pop(sqstack* s); //出栈
DataType Top(sqstack* s); // 获取栈顶的数据
void Free(sqstack *s); //释放栈
Stack.c
#include"Stack.h"
// 创建栈
sqstack* creat() {
sqstack* stack;
stack = (sqstack*)malloc(sizeof(sqstack));
if (stack == NULL) {
printf(" malloc failed \n");
}
stack->data = (DataType*)malloc(10*sizeof(DataType)); //初始化容量为 10
if (stack->data == NULL) {
printf(" malloc failed \n");
}
stack->top = -1;
stack->capacity = 10;
return stack;
}
//判断栈是否为空(0表示非空,1表示空)
int IsEmpty(sqstack* s) {
if (s->top == -1)
return 1;
return 0;
}
//判断栈是否为满(0表示非满,1表示满)
int IsFull(sqstack* s) {
if (s->capacity == s->top)
return 1;
return 0;
}
//清空栈
void Clear(sqstack* s) {
s->top = -1;
}
//入栈
void Push(sqstack* s, DataType value) {
if (!IsFull(s)) {
s->data[s->top+1] = value;
s->top++;
}
else
{
s->data = (DataType*)realloc(s,2*s->capacity*sizeof(DataType));
s->data[s->top+1] = value;
s->top++;
s->capacity = 2 * s->capacity;
}
}
//出栈
DataType Pop(sqstack* s) {
s->top--;
return s->data[s->top + 1];
}
// 获取栈顶的数据
DataType Top(sqstack* s) {
return s->data[s->top];
}
//释放栈
void Free(sqstack *s) {
free(s->data);
s->data = NULL;
free(s);
s = NULL;
}