1.自定义game.h头文件
#pragma once
#include <stdio.h>
//符号定义
#define Row 3
#define Col 3
//函数声明
//棋盘
void showborad(char board[Row][Col],int row,int col);
//玩家下棋
void playermove(char board[Row][Col]);
//电脑下棋
void computermove(char board[Row][Col]);
//打印棋盘
void displayboard(char board[Row][Col]);
//判断输赢
char Iswin(char board[Row][Col]);
2.game.c游戏函数
#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
#include <stdlib.h>
//初始化棋盘
void showborad(char board[Row][Col],int row,int col) {
int i = 0;
int j = 0;
for (i = 0; i < row ; i++)
{
for (j = 0; j < col ; j++)
{
board[i][j] = ' ';
printf("%c", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
for (j = 0; j < col; j++)
{
printf("-");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
//玩家下棋
void playermove(char board[Row][Col]) {
int x = 0;
int y = 0;
while (1)
{
printf("玩家下棋\n");
printf("请输入坐标:");
scanf("%d %d", &x, &y);
if (board[x-1][y-1] == ' ')
{
board[x-1][y-1] = '*';
break;
}
else
{
printf("输入无效!请重新输入\n");
}
}
}
//电脑下棋
void computermove(char board[Row][Col]) {
printf("电脑下棋\n");
while (1)
{
int x = rand() % 3;
int y = rand() % 3;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
//打印棋盘
void displayboard(char board[Row][Col]) {
int i = 0;
int j = 0;
for (i = 0; i < Row; i++)
{
for (j = 0; j < Col; j++)
{
printf("%c", board[i][j]);
if (j < Col - 1)
{
printf("|");
}
}
printf("\n");
for (j = 0; j < Col; j++)
{
printf("-");
if (j < Col - 1)
{
printf("|");
}
}
printf("\n");
}
}
//判断输赢
char Iswin(char board[Row][Col]) {
int i = 0;
int j = 0;
for (i = 0; i < Row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] == '*')
{
return '*';
}
else if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] == '*')
{
return '*';
}
else if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] == '*')
{
return '*';
}
else if (board[0][2] == board[1][1] && board[1][1] == board[0][2] && board[1][1] == '*')
{
return '*';
}
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] == '#')
{
return '#';
}
else if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] == '#')
{
return '#';
}
else if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] == '#')
{
return '#';
}
else if (board[0][2] == board[1][1] && board[1][1] == board[0][2] && board[1][1] == '#')
{
return '#';
}
else
{
return 'C';
}
}
for (i = 0; i < Row; i++)
{
for (j = 0; j < Col; j++)
{
if (board[i][j] != ' ')
{
return 'Q';
}
}
}
}
3.test.c测试文件
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{
printf("* * * * * * * * * * * * * * * * * * *\n");
printf("* * * * * * 1.play * * * * * * *\n");
printf("* * * * * * 0.exit * * * * * * *\n");
printf("* * * * * * * * * * * * * * * * * * *\n");
}
void game() {
//存储数组
char board[Row][Col];
int row = Row;
int col = Col;
//初始化棋盘
showborad(board,row,col);
while (1) {
//玩家下棋
playermove(board);
//打印棋盘
displayboard(board);
//判断输赢
char c = Iswin(board);
if (c == '*')
{
printf("玩家获胜!\n");
break;
}
else if (c == 'Q')
{
printf("平局!\n");
break;
}
//电脑下棋
computermove(board);
//打印棋盘
displayboard(board);
//判断输赢
char d = Iswin(board);
if (d == '#')
{
printf("电脑获胜!\n");
break;
}
else if (c == 'Q')
{
printf("平局!\n");
break;
}
}
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do {
menu();
printf("请输入:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("已退出!\n");
break;
default:
printf("输入无效,请重新输入!\n");
break;
}
}while (input);
return 0;
}
4.运行结果

本文介绍了一个使用C语言实现的简易版井字棋游戏。该程序包括自定义头文件game.h, 游戏主体函数game.c 和测试文件test.c。游戏支持玩家与电脑对战,具备初始化棋盘、玩家和电脑交替下棋、显示当前棋盘状态及判断输赢等功能。
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