C语言小游戏井字棋(三子棋)

本文介绍了一个使用C语言实现的简易版井字棋游戏。该程序包括自定义头文件game.h, 游戏主体函数game.c 和测试文件test.c。游戏支持玩家与电脑对战,具备初始化棋盘、玩家和电脑交替下棋、显示当前棋盘状态及判断输赢等功能。

1.自定义game.h头文件

#pragma once

#include <stdio.h>

//符号定义
#define Row 3
#define Col 3


//函数声明

//棋盘
void showborad(char board[Row][Col],int row,int col);

//玩家下棋
void playermove(char board[Row][Col]);

//电脑下棋
void computermove(char board[Row][Col]);

//打印棋盘
void displayboard(char board[Row][Col]);

//判断输赢
char Iswin(char board[Row][Col]);

2.game.c游戏函数

#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
#include <stdlib.h>


//初始化棋盘
void showborad(char board[Row][Col],int row,int col) {
	int i = 0;
	int j = 0;
	for (i = 0; i < row ; i++)
	{
		for (j = 0; j < col ; j++)
		{
			board[i][j] = ' ';
			printf("%c", board[i][j]);
			if (j < col - 1)
			{
				printf("|");
			}

		}
		printf("\n");
		for (j = 0; j < col; j++)
		{
			printf("-");
			if (j < col - 1)
			{
				printf("|");
			}
		}
		printf("\n");
	}
}

//玩家下棋
void playermove(char board[Row][Col]) {
	int x = 0;
	int y = 0;
	
	while (1)
	{
		printf("玩家下棋\n");
		printf("请输入坐标:");
		scanf("%d %d", &x, &y);
		if (board[x-1][y-1] == ' ')
		{
			board[x-1][y-1] = '*';
			break;
		}
		else
		{
			printf("输入无效!请重新输入\n");
		}
	}

	
}

//电脑下棋
void computermove(char board[Row][Col]) {
	
	printf("电脑下棋\n");

	while (1)
	{
		int x = rand() % 3;
		int y = rand() % 3;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}

}

//打印棋盘
void displayboard(char board[Row][Col]) {
	int i = 0;
	int j = 0;
	for (i = 0; i < Row; i++)
	{
		for (j = 0; j < Col; j++)
		{
			printf("%c", board[i][j]);
			if (j < Col - 1)
			{
				printf("|");
			}

		}
		printf("\n");
		for (j = 0; j < Col; j++)
		{
			printf("-");
			if (j < Col - 1)
			{
				printf("|");
			}
		}
		printf("\n");

	}
}

//判断输赢
char Iswin(char board[Row][Col]) {

	int i = 0;
	int j = 0;
	for (i = 0; i < Row; i++)
	{
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] == '*')
		{
			return '*';
		}
		else if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] == '*')
		{
			return '*';
		}
		else if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] == '*')
		{
			return '*';
		}
		else if (board[0][2] == board[1][1] && board[1][1] == board[0][2] && board[1][1] == '*')
		{
			return '*';
		}
		
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] == '#')
		{
			return '#';
		}
		else if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] == '#')
		{
			return '#';
		}
		else if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] == '#')
		{
			return '#';
		}
		else if (board[0][2] == board[1][1] && board[1][1] == board[0][2] && board[1][1] == '#')
		{
			return '#';
		}
		else
		{
			return 'C';
		}
		
	}
	for (i = 0; i < Row; i++)
	{
		for (j = 0; j < Col; j++)
		{
			if (board[i][j] != ' ')
			{
				return 'Q';
			}
		}
	}

}

3.test.c测试文件

#define _CRT_SECURE_NO_WARNINGS 1

#include "game.h"

void menu()
{
	printf("* * * * * * * * * * * * * * * * * * *\n");
	printf("* * * * * * 1.play      * * * * * * *\n");
	printf("* * * * * * 0.exit      * * * * * * *\n");
	printf("* * * * * * * * * * * * * * * * * * *\n");
	
}

void game() {
	//存储数组
	char board[Row][Col];
	int row = Row;
	int col = Col;
	//初始化棋盘
	showborad(board,row,col);

	while (1) {
		//玩家下棋
		playermove(board);

		//打印棋盘
		displayboard(board);

		//判断输赢
		char c = Iswin(board);
		if (c == '*')
		{
			printf("玩家获胜!\n");
			break;
		}
		else if (c == 'Q')
		{
			printf("平局!\n");
			break;
		}
		//电脑下棋
		computermove(board);

		//打印棋盘
		displayboard(board);

		//判断输赢
		char d = Iswin(board);
		if (d == '#')
		{
			printf("电脑获胜!\n");
			break;
		}
		else if (c == 'Q')
		{
			printf("平局!\n");
			break;
		}
	
	}

	
}

int main()
{
	int input = 0;
	srand((unsigned int)time(NULL));
	do {
		menu();
		printf("请输入:");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			printf("已退出!\n");
			break;
		default:
			printf("输入无效,请重新输入!\n");
			break;
		}
	}while (input);
	


	return 0;
}

4.运行结果

 

 

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