1.import导包及init函数
main函数和init函数调用关系
创建两个包lib1和lib2
package lib1
import "fmt"
//当前lib1包提供的API
func Lib1Test() {
fmt.Println("lib1Test()...")
}
func init() {
fmt.Println("lib1. init() ...")
}
package lib2
import "fmt"
//当前lib2包提供的API
func Lib2Test() {
fmt.Println("lib2Test()...")
}
func init() {
fmt.Println("lib2. init() ...")
}
import (
"lib1"
"lib2"
)
会提示找不到包(默认是你配置的Go path或者GOROOT路径)
需要自己填写路径 后期可以使用go mod优化
package main
import (
mylib2 "GolangStudy/5-init/lib2"
//_ "GolangStudy/5-init/lib1"
//. "GolangStudy/5-init/lib2"
)
func main() {
//lib1.lib1Test()
//
//lib2.Lib2Test()
mylib2.Lib2Test()
//Lib2Test()
}
2.Go中指针
试着猜想一下a 的输出结果
a 中的数据其实没有发生改变
加入指针后 a = 10
写一个经典的交换的示例
package main
import "fmt"
/*
func swap(a int ,b int) {
var temp int
temp = a
a = b
b = temp
}
*/
func swap(pa *int, pb *int) {
var temp int
temp = *pa //temp = main::a
*pa = *pb // main::a = main::b
*pb = temp // main::b = temp
}
func main() {
var a int = 10
var b int = 20
swap(&a, &b)
fmt.Println("a = ", a, " b = ", b)
var p *int
p = &a
fmt.Println(&a)
fmt.Println(p)
var pp **int //二级指针
pp = &p
fmt.Println(&p)
fmt.Println(pp)
}
二指针少见但Golang支持二指针的写法
3.defer的语句调用顺序
defer主要用来表示一个函数在执行最后,结束之前触发的一种机制
defer执行顺序类似于压栈,先进后出
package main
import "fmt"
func main() {
//写入defer关键字
defer fmt.Println("main end1")
defer fmt.Println("main end2")
fmt.Println("main::hello go 1")
fmt.Println("main::hello go 2")
}
defer与return的顺序
return先执行 defer后执行
4.Golang中的数组与动态数组(slice)
数组
//固定长度的数组
var myArray1 [10]int
myArray2 := [10]int{1,2,3,4}
myArray3 := [4]int{11,22,33,44}
//for i := 0; i < 10; i++ {
for i := 0; i < len(myArray1); i++ {
fmt.Println(myArray1[i])
}
for index, value := range myArray2 {
fmt.Println("index = ", index, ", value = ", value)
}
数组传递是值拷贝
在传参过程中是严格匹配数组类型的
测试一哈
package main
import "fmt"
func printArray(myArray [4]int) {
//值拷贝
for index, value := range myArray {
fmt.Println("index = ", index, ", value = ", value)
}
myArray[0] = 111
}
func main() {
//固定长度的数组
var myArray1 [10]int
myArray2 := [10]int{1,2,3,4}
myArray3 := [4]int{11,22,33,44}
//for i := 0; i < 10; i++ {
for i := 0; i < len(myArray1); i++ {
fmt.Println(myArray1[i])
}
for index, value := range myArray2 {
fmt.Println("index = ", index, ", value = ", value)
}
//查看数组的数据类型
fmt.Printf("myArray1 types = %T\n", myArray1)
fmt.Printf("myArray2 types = %T\n", myArray2)
fmt.Printf("myArray3 types = %T\n", myArray3)
printArray(myArray3)
fmt.Println(" ------ ")
for index, value := range myArray3 {
fmt.Println("index = ", index, ", value = ", value)
}
}
动态数组
是引用传递
package main
import "fmt"
func printArray(myArray []int) {
//引用传递
// _ 表示匿名的变量
for _, value := range myArray {
fmt.Println("value = ", value)
}
myArray[0] = 100
}
func main() {
myArray := []int{1,2,3,4} // 动态数组,切片 slice
fmt.Printf("myArray type is %T\n", myArray)
printArray(myArray)
fmt.Println(" ==== ")
for _, value := range myArray {
fmt.Println("value = ", value)
}
}
四种声明slice的方法
//声明slice1是一个切片,并且初始化,默认值是1,2,3。 长度len是3
slice1 := []int{1, 2, 3}
//声明slice1是一个切片,但是并没有给slice分配空间
var slice1 []int
slice2 = make([]int, 3) //开辟3个空间 ,默认值是0
//声明slice1是一个切片,同时给slice分配空间,3个空间,初始化值是0
var slice2 []int = make([]int, 3)
//声明slice1是一个切片,同时给slice分配空间,3个空间,初始化值是0, 通过:=推导出slice是一个切片
slice3 := make([]int, 3)
fmt.Printf("len = %d, slice = %v\n", len(slice1), slice1)
切片追加
package main
import "fmt"
func main() {
var numbers = make([]int, 3, 5)
fmt.Printf("len = %d, cap = %d, slice = %v\n", len(numbers), cap(numbers), numbers)
//向numbers切片追加一个元素1, numbers len = 4, [0,0,0,1], cap = 5
numbers = append(numbers, 1)
fmt.Printf("len = %d, cap = %d, slice = %v\n", len(numbers), cap(numbers), numbers)
//向numbers切片追加一个元素2, numbers len = 5, [0,0,0,1,2], cap = 5
numbers = append(numbers, 2)
fmt.Printf("len = %d, cap = %d, slice = %v\n", len(numbers), cap(numbers), numbers)
//向一个容量cap已经满的slice 追加元素,
numbers = append(numbers, 3)
fmt.Printf("len = %d, cap = %d, slice = %v\n", len(numbers), cap(numbers), numbers)
fmt.Println("-=-------")
var numbers2 = make([]int, 3)
fmt.Printf("len = %d, cap = %d, slice = %v\n", len(numbers2), cap(numbers2), numbers2)
numbers2 = append(numbers2, 1)
fmt.Printf("len = %d, cap = %d, slice = %v\n", len(numbers2), cap(numbers2), numbers2)
}
切片的扩容机制,append的时候,如果长度增加后超过容量,则将容量量增加2倍
切片的截取
package main
import "fmt"
func main() {
s := []int{1, 2, 3} //len = 3, cap = 3, [1,2,3]
//[0, 2)
s1 := s[0:2] // [1, 2]
fmt.Println(s1)
s1[0] = 100
fmt.Println(s)
fmt.Println(s1)
//copy 可以将底层数组的slice一起进行拷贝
s2 := make([]int, 3) //s2 = [0,0,0]
//将s中的值 依次拷贝到s2中
copy(s2, s)
fmt.Println(s2)
}
5.Go中map的定义以及使用方式
map的三种定义方式
//===> 第一种声明方式
//声明myMap1是一种map类型 key是string, value是string
var myMap1 map[string]string
if myMap1 == nil {
fmt.Println("myMap1 是一个空map")
}
//在使用map前, 需要先用make给map分配数据空间
myMap1 = make(map[string]string, 10)
myMap1["one"] = "java"
myMap1["two"] = "c++"
myMap1["three"] = "python"
fmt.Println(myMap1)
//===> 第二种声明方式
myMap2 := make(map[int]string)
myMap2[1] = "java"
myMap2[2] = "c++"
myMap2[3] = "python"
fmt.Println(myMap2)
//===> 第三种声明方式
myMap3 := map[string]string{
"one": "php",
"two": "c++",
"three": "python",
}
fmt.Println(myMap3)
map的使用方式
package main
import "fmt"
func printMap(cityMap map[string]string) {
//cityMap 是一个引用传递
for key, value := range cityMap {
fmt.Println("key = ", key)
fmt.Println("value = ", value)
}
}
func ChangeValue(cityMap map[string]string) {
cityMap["England"] = "London"
}
func main() {
cityMap := make(map[string]string)
//添加
cityMap["China"] = "Beijing"
cityMap["Japan"] = "Tokyo"
cityMap["USA"] = "NewYork"
//遍历
printMap(cityMap)
//删除
delete(cityMap, "China")
//修改
cityMap["USA"] = "DC"
ChangeValue(cityMap)
fmt.Println("-------")
//遍历
printMap(cityMap)
}
相关链接:
Go开发的Go开发—即时通讯项目(包含完整源码和分析):
分析:Go开发—即时通讯项目(包含完整源码和分析)_芙蓉铁蛋的博客-优快云博客
源码:Ming-XMU/Go-IM-project (github.com)
Go开发的两个练手应用:Go开发的两个小应用_芙蓉铁蛋的博客-优快云博客