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原创 Unity鼠标控制物体拖拽旋转
using System.Collections; using System.Collections.Generic; using UnityEngine; public enum ShowType { None, Move, Rotate } public class Mousemove : Singleton<Mousemove> { public Transform Obj;//被操作的物体Obj public float sensitivity ...
2021-11-16 13:14:32
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原创 Unity泛型单例
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Singleton<T> : MonoBehaviour where T : Component { private static readonly object syslock = new object(); //我叫他线程锁 private static T _instance; p...
2021-11-16 13:10:45
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