学习日志3
姓名:潘曦
日期:2018.9.12
今日学习任务:
学习关于队列的相关知识:
队列 先进先出
按存储方式分为: 顺序存储 链式存储
队列的顺序存储 :循环队列
空队:队头队尾重合
队尾指针:指向最后一个元素的后一个
循环队列长度:(rear-front+MAXSIZE) % MAXSIZE
判断队列是否满:(rear+1)%MAXSIZE = front
今日任务完成情况:
任务按时完成,完成约500行代码量。
今日开发中出现的问题汇总:
编写程序时不够认真,会出现一些编写错误。
今日开发收获:
了解了队列的相关知识
顺序队列:初始化队列→进队操作→出队操作→清除队列→释放队列
链式队列:初始化队列→进队操作→出队操作→清除队列→判断是否为空→销毁队列
今日编写的程序:
1、顺序队列
①queue.h
#ifndef QUEUE_H
#define QUEUE_H
#define MAXSIZE 10
#define SUCCESS 100
#define FAILURE 101
struct queue
{
int *data;
int front;
int rear;
};
typedef struct queue Q;
int InitQueue(Q *q);
int EnterQueue(Q *q,int e);
int DelQueue(Q *q);
int LengthQueue(Q q);
int ClearQueue(Q *q);
int DestroyQueue(Q *q);
#endif
②queue.c
#include"queue.h"
#include<stdlib.h>
int InitQueue(Q *q)
{
if(NULL==q)
{
return FAILURE;
}
q->data=(int*)malloc(sizeof(int)*MAXSIZE);
if(NULL==q->data)
{
return FAILURE;
}
q->rear=q->front=0;
return SUCCESS;
}
int EnterQueue(Q *q,int e)
{
if(NULL==q)
{
return FAILURE;
}
if((q->rear+1)%MAXSIZE==q->front)
{
return FAILURE;
}
q->data[q->rear]=e;
q->rear=(q->rear+1)%MAXSIZE;
return SUCCESS;
}
int DelQueue(Q *q)
{
if(NULL==q)
{
return FAILURE;
}
if(q->rear==q->front)
{
return FAILURE;
}
int e=q->data[q->front];
q->front=(q->front+1)%MAXSIZE;
return e;
}
int LengthQueue(Q q)
{
return (q.rear - q.front + MAXSIZE)%MAXSIZE;
}
int ClearQueue(Q *q)
{
if(NULL==q)
{
return FAILURE;
}
q->rear=q->front;
return SUCCESS;
}
int DestroyQueue(Q *q)
{
if(NULL==q)
{
return FAILURE;
}
free(q->data);
q->data=NULL;
return SUCCESS;
}
③main.c
#include <stdio.h>
#include "queue.h"
int main()
{
Q queue;
int ret,i;
ret = InitQueue(&queue);
if(SUCCESS==ret)
{
printf("Init Success!\n");
}
else
{
printf("Init Failure!\n");
}
for(i=0;i<10;i++)
{
ret=EnterQueue(&queue,i+1);
if(ret==FAILURE)
{
printf("Enter Failure!\n");
}
else
{
printf("Enter %d Success!\n",i+1);
}
}
for(i=0;i<5;i++)
{
ret=DelQueue(&queue);
if(ret==FAILURE)
{
printf("Delete Failure!\n");
}
else
{
printf("Delete %d Success!\n",ret);
}
}
ret=LengthQueue(queue);
printf("length is %d\n",ret);
ret=ClearQueue(&queue);
if(ret==SUCCESS)
{
printf("Clear Success!\n");
}
else
{
printf("Clear Failure!\n");
}
ret=DestroyQueue(&queue);
if(ret==SUCCESS)
{
printf("Destroy Success!\n");
}
else
{
printf("Destroy Failure!\n");
}
return 0;
}
2、链式队列
①queue.h
#ifndef QUEUE_H
#define QUEUE_H
#define SUCCESS 100
#define FAILURE 101
struct node
{
int data;
struct node *next;
};
typedef struct node Node;
struct queue
{
Node *front;
Node *rear;
};
typedef struct queue Q;
int InitQueue(Q **q);
int EnterQueue(Q *q,int e);
int DeleteQueue(Q *q);
int LengthQueue(Q *q);
int ClearQueue(Q *q);
int EmptyQueue(Q *q);
int DestroyQueue(Q **q);
#endif
②queue.c
#include"queue.h"
#include<stdlib.h>
int InitQueue(Q **q)
{
if(NULL==q)
{
return FAILURE;
}
(*q)=(Q*)malloc(sizeof(Q));
if(NULL==(*q))
{
return FAILURE;
}
Node *p = (Node *)malloc(sizeof(Node));
if(NULL==p)
{
return FAILURE;
}
(*q)->front = (*q)->rear = p;
return SUCCESS;
}
int EnterQueue(Q *q,int e)
{
if(NULL==q)
{
return FAILURE;
}
Node *p = (Node*)malloc(sizeof(Node));
if(NULL==p)
{
return FAILURE;
}
p->next = NULL;
p->data = e;
q->rear->next = p;
q->rear=p;
return SUCCESS;
}
int DeleteQueue(Q *q)
{
if(NULL==q)
{
return FAILURE;
}
if(q->rear == q->front)
{
return FAILURE;
}
Node *p = q->front->next;
int e = p->data;
q->front->next = p->next;
free(p);
if(q->rear == p)
{
q->rear = q->front;
}
return e;
}
int LengthQueue(Q *q)
{
if(NULL==q)
{
return FAILURE;
}
int length=0;
Node *p = q->front->next;
while(p)
{
length++;
p=p->next;
}
return length;
}
int ClearQueue(Q *q)
{
if(NULL==q)
{
return FAILURE;
}
Node *p = q->front->next;
while(p)
{
q->front->next = p->next;
free(p);
p = q->front->next;
}
q->rear = q->front;
return SUCCESS;
}
int EmptyQueue(Q *q)
{
if(NULL==q)
{
return FAILURE;
}
return (q->front == q->rear)?SUCCESS:FAILURE;
}
int DestroyQueue(Q **q)
{
if(NULL==q)
{
return FAILURE;
}
free((*q)->front);
free(*q);
*q = NULL;
return SUCCESS;
}
③main.c
#include"queue.h"
#include<stdio.h>
int main()
{
int ret,i;
Q *queue;
ret = InitQueue(&queue);
if(ret == SUCCESS)
{
printf("Init Success!\n");
}
else
{
printf("Init Failure!\n");
}
for(i=0;i<10;i++)
{
ret = EnterQueue(queue,i+1);
if(ret==SUCCESS)
{
printf("Enter %d Success\n",i+1);
}
else
{
printf("Enter Failure\n");
}
}
for(i=0;i<6;i++)
{
ret = DeleteQueue(queue);
if(ret == FAILURE)
{
printf("Delete Failure!\n");
}
else
{
printf("Delete %d Success!\n",ret);
}
}
ret = LengthQueue(queue);
printf("length is %d\n",ret);
ret = ClearQueue(queue);
if(ret==SUCCESS)
{
printf("Clear Success!\n");
}
else
{
printf("Clear Failure!\n");
}
ret = LengthQueue(queue);
printf("length is %d\n",ret);
ret = EmptyQueue(queue);
if(SUCCESS==ret)
{
printf("queue is empty!\n");
}
else
{
printf("queue is not empty!\n");
}
ret = DestroyQueue(&queue);
if(ret==SUCCESS)
{
printf("Destroy Success!\n");
}
else
{
printf("Destroy Failure!\n");
}
return 0;
}