java并发编程三大组件源码分析

我相信JUC下的CountDownLatch,CyclicBarrier,Semaphore这三个组件很多人都使用过,这里就不浪费篇幅去使用了,下面来看一下他们是如何实现的。
首先这里需要有准备阶段,在看源码之前你需要了解AbstractQueuedSynchronizer和Condition类,这里可以查看我之前写的一篇博客AbstractQueuedSynchronizer源码解读

源码解析

CountDownLatch
它允许一个线程或多个线程去等待其他线程执行完成之后再去执行
构造方法

public CountDownLatch(int count) {//count表示有几个线程
        if (count < 0) throw new IllegalArgumentException("count < 0");
        this.sync = new Sync(count);//Sync是实现了AQS的内部类,count是赋值给了AQS的state
    }

countDown方法

public void countDown() {
        sync.releaseShared(1);//实际上是调用AQS的方法
    }

releaseShared(int) 方法

public final boolean releaseShared(int arg) {
        if (tryReleaseShared(arg)) {//(tryReleaseShared(arg)实际上是减1,然后判断是不是为0
            doReleaseShared();//为0就唤醒所有等待的线程,不为0直接返回
            return true;
        }
        return false;
    }

tryReleaseShared(int)方法

protected boolean tryReleaseShared(int releases) {
            for (;;) {//自选,因为这里的逻辑使用了cas乐观锁
                int c = getState();//获取state
                if (c == 0)//是否为0
                    return false;
                int nextc = c-1;//减1操作
                if (compareAndSetState(c, nextc))//cas进行赋值
                    return nextc == 0;//是否为0,为0返回true,否则为false
            }
        }

doReleaseShared()方法

/**
*这里是循环调用每个线程LockSupport.unPork()方法去唤醒等待的线程
**/
private void doReleaseShared() {
        for (;;) {
            Node h = head;
            if (h != null && h != tail) {
                int ws = h.waitStatus;
                if (ws == Node.SIGNAL) {
                    if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
                        continue;           
                    unparkSuccessor(h);//这里实际上就是调用LockSupport.unPork()方法
                }
                else if (ws == 0 &&
                         !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
                    continue;                // loop on failed CAS
            }
            if (h == head)                   // loop if head changed
                break;
        }
    }

等待方法await();

public void await() throws InterruptedException {
        sync.acquireSharedInterruptibly(1);//实际上是调用了AQS的方法
    }

acquireSharedInterruptibly(1)方法

public final void acquireSharedInterruptibly(int arg)
            throws InterruptedException {
        if (Thread.interrupted())
            throw new InterruptedException();
        if (tryAcquireShared(arg) < 0)//tryAcquireShared(arg)方法是判断state是否为0
            doAcquireSharedInterruptibly(arg);//实际的入AQS同步队列的方法
    }

doAcquireSharedInterruptibly(int)方法

private void doAcquireSharedInterruptibly(int arg)
        throws InterruptedException {
        final Node node = addWaiter(Node.SHARED);//真正入队的方法,返回当前节点
        boolean failed = true;
        try {
            for (;;) {
                final Node p = node.predecessor();//取当前节点的前一个节点
                if (p == head) {
                    int r = tryAcquireShared(arg);//再判断一下state是否为0,直接执行当前线程
                    if (r >= 0) {//r>=0说明状态已经为0了,线程可以继续执行
                        setHeadAndPropagate(node, r);
                        p.next = null; // 删除当前节点
                        failed = false;
                        return;//直接返回执行
                    }
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())//shouldParkAfterFailedAcquire(p, node)是一系列判断逻辑,parkAndCheckInterrupt()将当前线程挂起的方法
                    throw new InterruptedException();
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

parkAndCheckInterrupt()

private final boolean parkAndCheckInterrupt() {
        LockSupport.park(this);//挂起当前线程
        return Thread.interrupted();
    }

CyclicBarrier
构造方法

public CyclicBarrier(int parties, Runnable barrierAction) {
        if (parties <= 0) throw new IllegalArgumentException();
        this.parties = parties;//存储当前值,以便下次循环使用
        this.count = parties;//计数
        this.barrierCommand = barrierAction;//所有的线程执行完成,然后执行的线程,主要是有最后一个执行完的线程执行,后续会看到
    }

await()方法

public int await() throws InterruptedException, BrokenBarrierException {
        try {
            return dowait(false, 0L);//具体的执行逻辑
        } catch (TimeoutException toe) {
            throw new Error(toe); // cannot happen
        }
    }

dowait(boolean , long )方法

private int dowait(boolean timed, long nanos)
        throws InterruptedException, BrokenBarrierException,
               TimeoutException {
        final ReentrantLock lock = this.lock;
        lock.lock();//加锁,多线程顺序访问
        try {
            final Generation g = generation;

            if (g.broken)
                throw new BrokenBarrierException();

            if (Thread.interrupted()) {//如果当前线程被中断,就唤醒所有的线程
                breakBarrier();//实际上是调用了condition.signalAll()方法,唤醒所有等待的线程
                throw new InterruptedException();
            }

            int index = --count;//减1
            if (index == 0) {  //如果为0,说明所有线程都已经执行完成了
                boolean ranAction = false;
                try {
                    final Runnable command = barrierCommand;
                    if (command != null)
                        command.run();//调用构造方法里的那个线程的run,这里可以发现是有最后一个线程调用的
                    ranAction = true;
                    nextGeneration();//唤醒所有线程,并且重新创建一个Generation类,这里可以看出,CyclicBarrier可以重复使用
                    return 0;
                } finally {
                    if (!ranAction)
                        breakBarrier();
                }
            }
            
            for (;;) {
                try {
                    if (!timed)
                        trip.await();//当前线程等待
                    else if (nanos > 0L)
                        nanos = trip.awaitNanos(nanos);
                } catch (InterruptedException ie) {
                    if (g == generation && ! g.broken) {
                        breakBarrier();
                        throw ie;
                    } else {
                        Thread.currentThread().interrupt();
                    }
                }

                if (g.broken)
                    throw new BrokenBarrierException();

                if (g != generation)
                    return index;

                if (timed && nanos <= 0L) {
                    breakBarrier();
                    throw new TimeoutException();
                }
            }
        } finally {
            lock.unlock();
        }
    }

nextGeneration()方法

    private void nextGeneration() {
        // signal completion of last generation
        trip.signalAll();//condition.signalAll()唤醒所有等待的线程
        // set up next generation
        count = parties;//重新赋值,复用
        generation = new Generation();//重新创建一个对象,复用
    }

Semaphore
构造方法

/**
*因为这里需要有线程等待,需要使用到Lock,所有这里会有定义公平锁还是非公平锁,缺省是非公平锁
**/
public Semaphore(int permits, boolean fair) {//permits类似钥匙的个数
        sync = fair ? new FairSync(permits) : new NonfairSync(permits);
    }

acquire()

public void acquire() throws InterruptedException {
        sync.acquireSharedInterruptibly(1);//调用了AQS的方法
    }

acquireSharedInterruptibly(1)

public final void acquireSharedInterruptibly(int arg)
            throws InterruptedException {
        if (Thread.interrupted())
            throw new InterruptedException();
        if (tryAcquireShared(arg) < 0)//tryAcquireShared(arg)就是减1,并判断state是否小于0
            doAcquireSharedInterruptibly(arg);//小于0就入队
    }

nonfairTryAcquireShared(int)

final int nonfairTryAcquireShared(int acquires) {
            for (;;) {//自旋
                int available = getState();//state的值
                int remaining = available - acquires;//减1
                if (remaining < 0 ||
                    compareAndSetState(available, remaining))//cas赋值
                    return remaining;
            }
        }

doAcquireSharedInterruptibly()

private void doAcquireSharedInterruptibly(int arg)
        throws InterruptedException {
        final Node node = addWaiter(Node.SHARED);//入AQS的同步队列,返回当前节点
        boolean failed = true;
        try {
            for (;;) {
                final Node p = node.predecessor();//取当前节点的前一个节点
                if (p == head) {
                    int r = tryAcquireShared(arg);//再次判断state
                    if (r >= 0) {
                        setHeadAndPropagate(node, r);//如果r>0可以唤醒node节点的下一个节点
                        p.next = null; // 设置为空,因为已经获得了锁
                        failed = false;
                        return;
                    }
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())//挂起线程
                    throw new InterruptedException();
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

setHeadAndPropagate(Node node, int propagate)

private void setHeadAndPropagate(Node node, int propagate) {
        Node h = head; // Record old head for check below
        setHead(node);
        if (propagate > 0 || h == null || h.waitStatus < 0 ||
            (h = head) == null || h.waitStatus < 0) {
            Node s = node.next;
            if (s == null || s.isShared())
                doReleaseShared();//唤醒当前节点的下一个节点
        }
    }

doReleaseShared();

private void doReleaseShared() {
        for (;;) {
            Node h = head;
            if (h != null && h != tail) {
                int ws = h.waitStatus;
                if (ws == Node.SIGNAL) {
                    if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
                        continue;            // loop to recheck cases
                    unparkSuccessor(h);//调用LockSupport.unPork()唤醒线程
                }
                else if (ws == 0 &&
                         !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
                    continue;                // loop on failed CAS
            }
            if (h == head)                   // loop if head changed
                break;
        }
    }

unparkSuccessor(h)

private void unparkSuccessor(Node node) {
        int ws = node.waitStatus;
        if (ws < 0)
            compareAndSetWaitStatus(node, ws, 0);
        Node s = node.next;
        if (s == null || s.waitStatus > 0) {
            s = null;
            for (Node t = tail; t != null && t != node; t = t.prev)
                if (t.waitStatus <= 0)
                    s = t;
        }
        if (s != null)
            LockSupport.unpark(s.thread);//实际调用的方法
    }

release()释放锁

public void release() {
        sync.releaseShared(1);
    }

releaseShared(1)

public final boolean releaseShared(int arg) {
        if (tryReleaseShared(arg)) {
            doReleaseShared();//这个就是前文的方法,目的就是唤醒线程
            return true;
        }
        return false;
    }

tryReleaseShared(arg)

protected final boolean tryReleaseShared(int releases) {
            for (;;) {//自旋
                int current = getState();
                int next = current + releases;//加1
                if (next < current) 
                    throw new Error("Maximum permit count exceeded");
                if (compareAndSetState(current, next))//cas设置state
                    return true;
            }
        }

到此为止所有源码分析都结束了

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值