ILayerEffects pLayer = MainMap.PrismMapControl.get_Layer(i) as ILayerEffects;
pLayer.Transparency = short.Parse(transparency.ToString());
arengine 改变图层透明度
最新推荐文章于 2025-07-03 20:15:31 发布
ILayerEffects pLayer = MainMap.PrismMapControl.get_Layer(i) as ILayerEffects;
pLayer.Transparency = short.Parse(transparency.ToString());