用python制作李询李询同款爱心

import random
from math import sin, cos, pi, log
from tkinter import *
 
CANVAS_WIDTH = 980  # 画布的宽
CANVAS_HEIGHT = 720  # 画布的高
CANVAS_CENTER_X = CANVAS_WIDTH / 2  # 画布中心的X轴坐标
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2  # 画布中心的Y轴坐标
IMAGE_ENLARGE = 11  # 放大比例
# color list
HEART_COLOR_LIST = ["#ff4d4d", "#ff1a1a", "#ff6666", "#ff9999", "#ffcccc"] # 柔和红
# HEART_COLOR_LIST = ['#A1CAF1', '#ADD8E6', '#B3E5FC', '#B0C4DE', '#E0FFFF'] # 柔和蓝
# HEART_COLOR_LIST = ['#8B4513', '#CD853F', '#556B2F', '#FFD700', '#DAA520'] # 土黄
# HEART_COLOR_LIST = ['#DA70D6', '#EE82EE', '#DDA0DD', '#BA55D3', '#9370DB'] # 中兰花紫
# HEART_COLOR_LIST = ['#6A5ACD', '#7B68EE', '#9370DB', '#8A2BE2', '#4B0082'] # 暗紫
# HEART_COLOR_LIST = ['#B0E0E6', '#6495ED', '#87CEEB', '#87CEFA', '#4169E1'] # 中蓝
# HEART_COLOR_LIST = ['#66CDAA', '#40E0D0', '#48D1CC', '#20B2AA', '#008080'] # 中绿
# HEART_COLOR_LIST = ['#BDB76B', '#808000', '#9ACD32', '#6B8E23', '#556B2F'] # 嫩绿
 
def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):
    """
    爱心函数生成器
    :param shrink_ratio: 放大比例
    :param t: 参数
    :return: 坐标
    """
    # 基础函数size
    x = 16 * (sin(t) ** 3)
    y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))
    # 倒过来的
    # x = 16 * sin(t) ** 3
    # y = 13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t)
 
    # 放大
    x *= shrink_ratio
    y *= shrink_ratio
 
    # 移到画布中央
    x += CANVAS_CENTER_X
    y += CANVAS_CENTER_Y
 
    return int(x), int(y)
 
 
def scatter_inside(x, y, beta=1.15):
    """
    随机内部扩散
    :param x: 原x
    :param y: 原y
    :param beta: 强度
    :return: 新坐标
    """
    ratio_x = -beta * log(random.random())
    ratio_y = -beta * log(random.random())
 
    dx = ratio_x * (x - CANVAS_CENTER_X)
    dy = ratio_y * (y - CANVAS_CENTER_Y)
 
    return x - dx, y - dy
 
 
def shrink(x, y, ratio):
    """
    抖动
    :param x: 原x
    :param y: 原y
    :param ratio: 比例
    :return: 新坐标
    """
    force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6)  # 这个参数...
    dx = ratio * force * (x - CANVAS_CENTER_X)
    dy = ratio * force * (y - CANVAS_CENTER_Y)
    return x - dx, y - dy
 
 
def curve(p):
    """
    自定义曲线函数,调整跳动周期
    :param p: 参数
    :return: 正弦
    """
    return 2 * (2 * sin(4 * p)) / (2 * pi)
 
 
class Heart:
    """
    爱心类,负责生成和渲染爱心形状。
    """
 
    def __init__(self, generate_frame=20):
        """
        初始化爱心类。
        :param generate_frame: 生成的帧数,用于控制动画的流畅度。
        """
        self._points = set()  # 存储爱心的基本点坐标
        self._edge_diffusion_points = set()  # 存储爱心边缘扩散的点坐标
        self._center_diffusion_points = set()  # 存储爱心中心扩散的点坐标
        self.all_points = {}  # 存储每帧的点坐标
        self.build(2000)  # 构建爱心的基本点
        self.random_halo = 1000  # 随机光环的数量
        self.generate_frame = generate_frame  # 设置生成帧数
        for frame in range(generate_frame):
            self.calc(frame)  # 计算每帧的点坐标
 
    def build(self, number):
        """
        构建爱心的基本点和扩散点。
        :param number: 生成的基本点数量。
        """
        # 生成爱心的基本点
        for _ in range(number):
            t = random.uniform(0, 2 * pi)  # 随机参数
            x, y = heart_function(t)
            self._points.add((x, y))
 
        # 生成爱心边缘扩散的点
        for _x, _y in list(self._points):
            for _ in range(3):
                x, y = scatter_inside(_x, _y, 0.05)
                self._edge_diffusion_points.add((x, y))
 
        # 生成爱心中心扩散的点
        point_list = list(self._points)
        for _ in range(6000):
            x, y = random.choice(point_list)
            x, y = scatter_inside(x, y, 0.17)
            self._center_diffusion_points.add((x, y))
 
    @staticmethod
    def calc_position(x, y, ratio):
        """
        计算点的位置,添加随机抖动效果。
        :param x: 原始x坐标
        :param y: 原始y坐标
        :param ratio: 缩放比例
        :return: 新的坐标
        """
        # 计算缩放比例和抖动
        force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.520)
        dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
        dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)
        return x - dx, y - dy
 
    def calc(self, generate_frame):
        """
        计算每帧的点坐标。
        :param generate_frame: 当前帧数
        """
        ratio = 10 * curve(generate_frame / 10 * pi)  # 计算缩放比例
 
        # 计算光环的半径和数量
        halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
        halo_number = int(3000 + 6000 * abs(curve(generate_frame / 10 * pi) ** 2))
 
        all_points = []
 
        # 生成光环点
        heart_halo_point = set()
        for _ in range(halo_number):
            t = random.uniform(0, 2 * pi)
            x, y = heart_function(t, shrink_ratio=11.6)
            x, y = shrink(x, y, halo_radius)
            if (x, y) not in heart_halo_point:
                heart_halo_point.add((x, y))
                x += random.randint(-14, 14)
                y += random.randint(-14, 14)
                size = random.choice((1, 2, 2))
                all_points.append((x, y, size))
 
        # 处理爱心轮廓点
        for x, y in self._points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 3)
            all_points.append((x, y, size))
 
        # 处理边缘扩散点
        for x, y in self._edge_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
 
        # 处理中心扩散点
        for x, y in self._center_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
 
        self.all_points[generate_frame] = all_points
 
    def render(self, render_canvas, render_frame):
        """
        在画布上渲染爱心。
        :param render_canvas: 画布对象
        :param render_frame: 当前帧数
        """
        for x, y, size in self.all_points[render_frame % self.generate_frame]:
            # 随机选择颜色并绘制圆形
            render_canvas.create_oval(x, y, x + size, y + size, width=0, fill=random.choice(HEART_COLOR_LIST))
 
 
def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0):
    """
    绘制爱心动画。
    :param main: 主窗口对象
    :param render_canvas: 画布对象
    :param render_heart: 爱心对象
    :param render_frame: 当前帧数
    """
    render_canvas.delete('all')  # 清除画布上的所有内容
    render_heart.render(render_canvas, render_frame)  # 渲染当前帧的爱心
    main.after(99, draw, main, render_canvas, render_heart, render_frame + 1)  # 设置下一帧的绘制
 
 
if __name__ == '__main__':
    root = Tk()  # Tk
    root.title("艳之心")  # 窗口标题
    canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)
    canvas.pack()
    heart = Heart()
    draw(root, canvas, heart)  # 开始绘制爱心动画
    root.mainloop()  # 进入Tkinter事件循环

更多源码:https://ms3.ishenglu.com/

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