/*
struct ListNode {
int val;
struct ListNode *next;
ListNode(int x) :
val(x), next(NULL) {
}
};
*/
class Solution {
public:
ListNode* EntryNodeOfLoop(ListNode* pHead) {
if(pHead == nullptr || pHead->next == nullptr||pHead->next->next == nullptr){
return nullptr;
}
ListNode* fast = pHead;
ListNode* slow = pHead;
bool isHave = false;
// 判断是否有环
while(fast!= nullptr && fast->next != nullptr){
fast = fast->next->next;
slow = slow->next;
if(fast == slow){
isHave = true;
break;
}
}
//有环之后,快指针回到头节点一次走一步;慢指针从原位置一次走一步;相遇点就是入环点
if(isHave){
fast = pHead;
while(true){
if(fast == slow){
break;
}
fast = fast->next;
slow = slow->next;
}
return slow;
}
else{
return nullptr;
}
}
};
链表是否有环和寻找链表的入环点(快慢指针)
最新推荐文章于 2025-05-07 14:41:41 发布