ThreadLocal用法和原理

一、用法

ThreadLocal用于保存某个线程共享变量:对于同一个static ThreadLocal,不同线程只能从中get,set,remove自己的变量,而不会影响其他线程的变量。

  1. ThreadLocal.get::获取ThreadLocal中当前线程共享变量的值。
  2. ThreadLocal.set:设置ThreadLocal中当前线程共享变量的值。
  3. ThreadLocal.remove: 移除ThreadLocal中当前线程共享变量的值。
  4. ThreadLocal.initialValue: ThreadLocal没有被当前线程赋值时或当前线程刚调用remove方法后调用get方法,返回此方法值。
package test;

/**
 * @author
 */
public class MyThreadLocal {

    private static final ThreadLocal<Object> threadLocal = new ThreadLocal<Object>() {
        /**
         * ThreadLocal没有被当前线程赋值时或当前线程刚调用remove方法后调用get方法,返回此方法值
         */
        @Override
        protected Object initialValue() {
            System.out.println("调用ThreadLocal的get方法,当线程共享变量没有设置,调用initialValue获取默认值");
            return super.initialValue();
        }
    };

    public static void main(String[] args) {
        new Thread(new MyIntegerTask("线程1", 10)).start();
        new Thread(new MyIntegerTask("线程2", 20)).start();
    }

    public static class MyIntegerTask implements Runnable {
        private String name;
        private Integer index;

        public MyIntegerTask(String name, Integer index) {
            this.name = name;
            this.index = index;
        }

        @Override
        public void run() {
            for (int i = 0; i < 5; i++) {
                //ThreadLocal.get方法获取线程变量
                if (null == MyThreadLocal.threadLocal.get()) {
                    //获取线程变量为空
                    MyThreadLocal.threadLocal.set(index);
                    System.out.println(name + ":设置共享变量值为:" + index);
                } else {
                    int num = (Integer)MyThreadLocal.threadLocal.get();
                    MyThreadLocal.threadLocal.set(num + 1);
                    System.out.println(name + ":共享变量值为:" + MyThreadLocal.threadLocal.get());
                    if (i == 3) {
                        MyThreadLocal.threadLocal.remove();
                        System.out.println(name + ":执行remove操作");

                    }
                }

                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        }
    }

}

输出结果:

关键点:i=3的时候,进行了remove操作

二:原理

Thread.ThreadLocalMap<ThreadLocalObject>;线程共享变量缓存如下:

1、Thread: 当前线程,可以通过Thread.currentThread()获取。

2、ThreadLocal:我们的static ThreadLocal变量。

3、Object: 当前线程共享变量。

我们调用ThreadLocal.get方法时,实际上是从当前线程中获取ThreadLocalMap<ThreadLocalObject>,然后根据当前ThreadLocal获取当前线程共享变量Object。

  /**
     * Returns the value in the current thread's copy of this
     * thread-local variable.  If the variable has no value for the
     * current thread, it is first initialized to the value returned
     * by an invocation of the {@link #initialValue} method.
     *
     * @return the current thread's value of this thread-local
     */
    public T get() {
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null) {
            ThreadLocalMap.Entry e = map.getEntry(this);
            if (e != null) {
                @SuppressWarnings("unchecked")
                T result = (T)e.value;
                return result;
            }
        }
//get无结果,则执行initialValue方法
        return setInitialValue();
    }

ThreadLocal.set

 /**
     * Sets the current thread's copy of this thread-local variable
     * to the specified value.  Most subclasses will have no need to
     * override this method, relying solely on the {@link #initialValue}
     * method to set the values of thread-locals.
     *
     * @param value the value to be stored in the current thread's copy of
     *        this thread-local.
     */
    public void set(T value) {
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null)
            map.set(this, value);
        else
            createMap(t, value);
    }

ThreadLocal.remove

   /**
     * Removes the current thread's value for this thread-local
     * variable.  If this thread-local variable is subsequently
     * {@linkplain #get read} by the current thread, its value will be
     * reinitialized by invoking its {@link #initialValue} method,
     * unless its value is {@linkplain #set set} by the current thread
     * in the interim.  This may result in multiple invocations of the
     * {@code initialValue} method in the current thread.
     *
     * @since 1.5
     */
     public void remove() {
         ThreadLocalMap m = getMap(Thread.currentThread());
         if (m != null)
             m.remove(this);
     }

crateMap:

 /**
     * Create the map associated with a ThreadLocal. Overridden in
     * InheritableThreadLocal.
     *
     * @param t the current thread
     * @param firstValue value for the initial entry of the map
     */
    void createMap(Thread t, T firstValue) {
        t.threadLocals = new ThreadLocalMap(this, firstValue);
    }


 /**
  * Construct a new map initially containing (firstKey, firstValue).
  * ThreadLocalMaps are constructed lazily, so we only create
  * one when we have at least one entry to put in it.
 */
 ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
     table = new Entry[INITIAL_CAPACITY];
     int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
     table[i] = new Entry(firstKey, firstValue);
     size = 1;
     setThreshold(INITIAL_CAPACITY);
}

三:存储结构优点

  1. 线程死去的时候,线程共享变量ThreadLocalMap则销毁。
  2. ThreadLocalMap<ThreadLocal,Object>键值对数量为ThreadLocal的数量,一般来说ThreadLocal数量很少,相比在ThreadLocal中用Map<Thread, Object>键值对存储线程共享变量(Thread数量一般来说比ThreadLocal数量多),性能提高很多。

四:弱引用问题

当线程没有结束,但是ThreadLocal已经被回收,则可能导致线程中存在ThreadLocalMap<nullObject>的键值对,造成内存泄露。(ThreadLocal被回收,ThreadLocal关联的线程共享变量还存在)。

虽然ThreadLocal的get,set方法可以清除ThreadLocalMap中key为null的value,但是get,set方法在内存泄露后并不会必然调用,所以为了防止此类情况的出现,我们有两种手段。

1、使用完线程共享变量后,显示调用ThreadLocalMap.remove方法清除线程共享变量。

2、JDK建议ThreadLocal定义为private static,这样ThreadLocal的弱引用问题则不存在了。

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