编写一段代码,利用上下左右键控制小球移动
/**
* 功能:加深对事件处理机制的理解
* 1.通过上下左右键来控制一个小球的移动(位置)
*/
package yyqx;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Demo9_4 extends JFrame{
MyPanel mp=null;
public static void main(String[] args) {
// TODO Auto-generated method stub
Demo9_4 demo9_4=new Demo9_4();
}
//构造函数
public Demo9_4(){
mp=new MyPanel();
//mp加入到JFrame
this.add(mp);
this.addKeyListener(mp);;
this.setSize(400,300);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setVisible(true);
}
}
//定义自己的面板,通过接口使mp有监听的能力
class MyPanel extends JPanel implements KeyListener{
int x=10;
int y=10;
public void paint(Graphics g){
super.paint(g);
g.fillOval(x, y, 10, 10);
}
//键的一个值被输出
public void keyTyped(KeyEvent e) {
// TODO Auto-generated method stub
}
//键被按下
public void keyPressed(KeyEvent e) {
// TODO Auto-generated method stub
// System.out.println("被按下"+(char)e.getKeyCode());
if(e.getKeyCode()==KeyEvent.VK_DOWN){
y++;
}else if(e.getKeyCode()==KeyEvent.VK_UP){
y--;
}else if(e.getKeyCode()==KeyEvent.VK_LEFT){
x--;
}else if(e.getKeyCode()==KeyEvent.VK_RIGHT){
x++;
}
//调用repaint()函数,来重绘界面
this.repaint();
}
//键被释放
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub
}
}