Android_简易照相机

本文介绍了如何在Android平台上创建一个简单的照相机应用,涵盖了所需的权限配置和Activity编码关键步骤。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

权限:

<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS" />

Activity编码:

package com.example.android_vidio;

import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.PixelFormat;
import android.hardware.Camera;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;

import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.util.Calendar;

public class Android_Camera extends AppCompatActivity {

    private SurfaceView sv_camera_surface;
    private Camera camera;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_android__camera);
        sv_camera_surface = (SurfaceView) findViewById(R.id.sv_camera_surface);
        sv_camera_surface.getHolder().addCallback(new SurfaceHolder.Callback() {
            @Override
            public void surfaceCreated(SurfaceHolder surfaceHolder) {
                camera = Camera.open();
                Camera.Parameters parameters=camera.getParameters();
                parameters.setPictureFormat(PixelFormat.JPEG);
                parameters.set("jpeg-quality",100);
                camera.setParameters(parameters);
                camera.startPreview();
                try {
                    camera.setPreviewDisplay(sv_camera_surface.getHolder());
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }

            @Override
            public void surfaceChanged(SurfaceHolder surfaceHolder, int i, int i1, int i2) {

            }

            @Override
            public void surfaceDestroyed(SurfaceHolder surfaceHolder) {

            }
        });
    }
    public void tackPhoto(View view){
        camera.takePicture(null, null, new Camera.PictureCallback() {
            @Override
            public void onPictureTaken(byte[] bytes, Camera camera) {
                Bitmap bitmap= BitmapFactory.decodeByteArray(bytes,0,bytes.length);

                Calendar calendar=Calendar.getInstance();
                int year=calendar.get(Calendar.YEAR);
                int month=calendar.get(Calendar.MONTH);
                int day=calendar.get(Calendar.DAY_OF_MONTH);

                try {
                    FileOutputStream fos=new FileOutputStream("/mnt/sdcard/dcim/camera/G160628_"+year+(month+1)+day+"_"+System.currentTimeMillis()+".jpg");
                bitmap.compress(Bitmap.CompressFormat.JPEG,85,fos);
                    camera.stopPreview();
                    camera.startPreview();
                } catch (FileNotFoundException e) {
                    e.printStackTrace();
                }
            }
        });
    }
}
布局:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context="com.example.android_vidio.Android_Camera">

    <SurfaceView
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:id="@+id/sv_camera_surface"/>
    <Button
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:onClick="tackPhoto"/>
</RelativeLayout>

简易相机用以练习 private SurfaceView surface; private Button shutter,position,back;//快门 private SurfaceHolder holder; private Camera camera;//声明相机 private String filepath = "";//照片保存路径 private int cameraPosition = 1;//0代表前置摄像头,1代表后置摄像头 public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE);//没有标题 this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);//设置全屏 this.getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);//拍照过程屏幕一直处于高亮 //设置手机屏幕朝向,一共有7种 setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_NOSENSOR); //SCREEN_ORIENTATION_BEHIND: 继承Activity堆栈中当前Activity下面的那个Activity的方向 //SCREEN_ORIENTATION_LANDSCAPE: 横屏(风景照) ,显示时宽度大于高度 //SCREEN_ORIENTATION_PORTRAIT: 竖屏 (肖像照) , 显示时高度大于宽度 //SCREEN_ORIENTATION_SENSOR 由重力感应器来决定屏幕的朝向,它取决于用户如何持有设备,当设备被旋转时方向会随之在横屏与竖屏之间变化 //SCREEN_ORIENTATION_NOSENSOR: 忽略物理感应器——即显示方向与物理感应器无关,不管用户如何旋转设备显示方向都不会随着改变("unspecified"设置除外) //SCREEN_ORIENTATION_UNSPECIFIED: 未指定,此为默认值,由Android系统自己选择适当的方向,选择策略视具体设备的配置情况而定,因此不同的设备会有不同的方向选择 //SCREEN_ORIENTATION_USER: 用户当前的首选方向 setContentView(R.layout.activity_main); back = (Button) findViewById(R.id.camera_back); position = (Button) findViewById(R.id.camera_position); surface = (SurfaceView) findViewById(R.id.camera_surface); shutter = (Button) findViewById(R.id.camera_shutter); holder = surface.getHolder();//获得句柄 holder.addCallback(this);//添加回调 holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);//surfaceview不维护自己的缓冲区,等待屏幕渲染引擎将内容推送到用户面前 //设置监听 back.setOnClickListener(listener); position.setOnClickListener(listener); shutter.setOnClickListener(listener);
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值