public void CreateConfigFile (Transform cellParent)
{
XmlDocument xmlDoc = new XmlDocument ()
string rootName = "ChessBoard"
XmlDeclaration xmldecl = xmlDoc.CreateXmlDeclaration ("1.0", "UTF-8", "")
xmlDoc.AppendChild (xmldecl)
XmlElement root = xmlDoc.CreateElement (rootName)
UICellItem[] itemArray = cellParent.GetComponentsInChildren<UICellItem> ()
for (int i = 0, length = itemArray.Length
XmlElement item = xmlDoc.CreateElement ("Item")
item.SetAttribute ("Pos", itemArray [i].coords.ToString ())
item.SetAttribute ("TargetPos", itemArray [i].targetPos.ToString ())
item.SetAttribute ("Direction", _getDirection (itemArray [i].directions).ToString ())
item.SetAttribute ("Priority", _getPriority (itemArray [i].directions))
root.AppendChild (item)
}
xmlDoc.AppendChild (root)
xmlDoc.Save (GetFilePath ())
MainController.instance.UiDialogBoxPanel.ShowMsgOneBtn ("文件生成成功,对应路径:" + GetFilePath (), null)
}
public void LoadConfigFile (Transform cellParent)
{
XmlNodeList nodes
if (!hasFile (GetFilePath ())) {
return
} else {
XmlDocument xml = new XmlDocument ()
xml.Load (@GetFilePath ())
nodes = xml.SelectNodes ("ChessBoard/Item")
}
UICellItem[] itemArray = cellParent.GetComponentsInChildren<UICellItem> ()
for (int i = 0
itemArray [i].ResetItem ()
}
string[] strTemp
for (int i = 0
strTemp = nodes [i].Attributes ["TargetPos"].Value.Split (',')
itemArray [i].SetTargetPosInfo (strTemp)
strTemp = nodes [i].Attributes ["Priority"].Value.Split (',')
itemArray [i].SetItemDirections (strTemp)
}
}