#编写程序绘制一个国际象棋的棋盘
import turtle
turtle.speed(30)
turtle.penup()
off = True
for y in range(-40, 30 + 1, 10):
for x in range(-40, 30 + 1, 10):
if off:
turtle.goto(x, y)
turtle.pendown()
turtle.begin_fill()
turtle.color("black")
turtle.forward(10)
turtle.left(90)
turtle.forward(10)
turtle.left(90)
turtle.forward(10)
turtle.left(90)
turtle.forward(10)
turtle.left(90)
turtle.end_fill()
turtle.penup()
else:
turtle.goto(x, y)
turtle.pendown()
turtle.forward(10)
turtle.left(90)
turtle.forward(10)
turtle.left(90)
turtle.forward(10)
turtle.left(90)
turtle.forward(10)
turtle.left(90)
turtle.penup()
off = bool(int(off) - 1)
off = bool(int(off) - 1)
turtle.hideturtle()
turtle.done()
通过函数的重用优化代码:
先建立一个UsefulTurtleFunctions.py 的文件夹
import turtle
#Draw a square
def drawSquare():
turtle.pendown()
turtle.forward(