vscode中eslint插件不生效问题

case: 最近使用webpack打包js资源中使用到了VS Code中的eslint插件辅助eslint plugin对代码进行校验,在.eslintrc.js文件中以及webpack.config.js配置好后,
在控制台运行npx webpack可以读取到eslint plugin的检测结果

一、eslint插件读取项目中.eslintrc.js配置文件

1、 eslint插件却始终不生效,在代码里没有eslint插件该有的红色波浪线
在这里插入图片描述
查阅eslint插件官网,找到如下描述:

eslint.enable: enable/disable ESLint for the workspace folder. Is enabled by default.
  1. 如图,查找配置项找到configFile,若有,则看配置读取文件是否正确,若不正确,直接删掉吧,

configFile如果不设置,ESLint 会在当前工作目录及其父目录中查找默认的配置文件

在这里插入图片描述

  1. 所以在vscode配置文件中设置eslint.enable: true,或者直接在配置setting.json文件中删除此配置,(因为有提示.enable配置将被弃用
二、 eslint插件读取.eslintignore文件失效(eslintignore文件不生效)
  1. 继续查阅文档
eslint.workingDirectories - specifies how the working directories ESLint is using are computed. ESLint resolves configuration files (e.g. eslintrc, .eslintignore) relative to a working directory so it is important to configure this correctly. If executing ESLint in the terminal requires you to change the working directory in the terminal into a sub folder then it is usually necessary to tweak this setting. (see also ESLint class options#cwd). Please also keep in mind that the .eslintrc* file is resolved considering the parent directories whereas the .eslintignore file is only honored in the current working directory. The following values can be used:

[{ "mode": "location" }] (@since 2.0.0): instructs ESLint to uses the workspace folder location or the file location (if no workspace folder is open) as the working directory. This is the default and is the same strategy as used in older versions of the ESLint extension (1.9.x versions).
[{ "mode": "auto" }] (@since 2.0.0): instructs ESLint to infer a working directory based on the location of package.json, .eslintignore and .eslintrc* files. This might work in many cases but can lead to unexpected results as well.
string[]: an array of working directories to use. Consider the following directory layout:
root/
  client/
    .eslintrc.json
    client.js
  server/
    .eslintignore
    .eslintrc.json
    server.js
Then using the setting:
  "eslint.workingDirectories": [ "./client", "./server" ]
will validate files inside the server directory with the server directory as the current eslint working directory. Same for files in the client directory. The ESLint extension will also change the process's working directory to the provided directories. If this is not wanted a literal with the !cwd property can be used (e.g. { "directory": "./client", "!cwd": true }). This will use the client directory as the ESLint working directory but will not change the process`s working directory.
[{ "pattern": glob pattern }] (@since 2.0.0): Allows to specify a pattern to detect the working directory. This is basically a short cut for listing every directory. If you have a mono repository with all your projects being below a packages folder you can use { "pattern": "./packages/*/" } to make all these folders working directories.

翻译一下

eslint.workingDirectories 此配置其实就是设置eslint工作目录,所以我们在setting.json文件中配置工目录

[{ "mode": "location" }] 默认的
[{ "mode": "auto" }] 指示ESLint根据包的位置推断工作目录。.eslintignore和.eslintrc*文件。这可能在许多情况下有效,但也可能导致意想不到的结果
[{ "pattern": glob pattern }]允许指定检测工作目录的模式。这基本上是列出每个目录的捷径。如果你有一个单一的存储库,所有的项目都在一个包文件夹下,你可以使用{"pattern": "./packages/*/"}将所有这些文件夹设置为工作目录。

很显然。默认的配置噶了,所以剩下下面两个推断指定
在这里插入图片描述

### 解决 VSCodeESLint 不生效的方法 #### 确认环境设置 确保 `eslint` 配置文件和 `node_modules` 文件夹位于项目根目录下,且已正确安装了 VSCodeESLint 扩展插件。还需验证 `package.json` 中是否已经安装了必要的 ESLint 和相关插件,并通过运行 `npm install` 来保证这些工具被正确加载到本地环境中[^3]。 #### 测试 ESLint 安装情况 为了进一步确认 ESLint 是否能够正常工作,在终端内尝试使用命令 `npx eslint ./xxx.js` 对单个 JavaScript 文件进行测试,以此来检验 ESLint 能否给出预期的结果并排除配置上的问题。 #### 修改 `.vscode/settings.json` 如果发现格式错误不会触发警告或提示修正建议,则可以在项目的 `.vscode/settings.json` 文件里添加特定的语言支持列表: ```json { "eslint.validate": [ "vue", "html", "javascript", "typescript", "javascriptreact", "typescriptreact" ] } ``` 这一步骤有助于扩大受监控的文件类型范围,从而提高检测精度[^1]。 #### 排查潜在冲突 当遇到 ESLint 功能异常时,可以通过按下 F1 键调出命令面板,输入 “ESLint: Show Output Channel”,查看详细的日志输出以定位具体原因。此方法可以帮助识别是否存在其他因素干扰了 ESLint 正常运作的情况。 #### 尝试降级版本 有时最新版的 ESLint 可能会引入一些兼容性方面的问题,因此可以考虑卸载当前版本并通过指定较低稳定版本的方式重新安装 ESLint,看能否解决问题[^4]。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值