以下是使用Rust编写猜数字游戏,并编译为WASI目标,使用wasmer运行的示例代码:
```rust
use std::io;
use wasmtime::*;
fn main() -> anyhow::Result<()> {
// 为WASM模块创建WASI环境
let store = Store::default();
let wasm = include_bytes!("guess.wasm");
let module = Module::from_binary(&store, wasm)?;
let wasi = Wasi::new(&store, WasiCtxBuilder::new().build()?);
// 将WASI示例实例化为WebAssembly实例
let mut instance = Instance::new(&module, &[wasi.as_extern()])?;
// 调用WebAssembly函数“guessing_game”
let guessing_game = instance.get_typed_func::<(), ()>("guessing_game")?;
guessing_game.call()?;
Ok(())
}
```
此处的“guess.wasm”是编写的WebAssembly模块,实现了猜数字游戏的逻辑。以下是它的示例代码:
```wat
(module
(import "wasi_unstable" "fd_write" (func $fd_write (param i32 i32 i32 i32) (result i32)))
(import "wasi_unstable" "fd_read" (func $fd_read (param i32 i32 i32 i32) (result i32)))
(import "wasi_unstable" "proc_exit" (func $proc_exit (param i32)))
(func (export "guessing_game")
(local $stdin i32)
(local $stdout i32)
(local $buffer [16] i8)
(local $number i32)
(local $guess i32)
(local $tries i32)
;; 获取标准输入输出文件描述符
(i32.const 0)
(i32.const 3)
(i32.const 3)
(call $fd_write)
(i32.const 0)
(i32.const 0)
(i32.const 3)
(call $fd_read)
(local.set $stdin)
(i32.const 0)
(i32.const 3)
(i32.const 3)
(call $fd_write)
(i32.const 1)
(i32.const 1)
(i32.const 3)
(call $fd_read)
(local.set $stdout)
;; 生成随机数
(i32.const 0)
(i32.const 100)
(call $random_number)
(local.set $number)
;; 猜测数字
(i32.const 0)
(local.set $tries)
(loop
;; 写入猜测提示
(i32.const 0)
(i32.const 23)
(i32.load offset=12)
(i32.const 3)
(call $fd_write)
;; 读取猜测
(i32.const 0)
(i32.const 16)
(i32.load offset=12)
(i32.const 3)
(call $fd_read)
(local.set $buffer)
(i32.load8_s offset=0)
(call $parse_int)
(local.set $guess)
;; 判断猜测是否正确
(i32.eqz (i32.sub (local.get $guess) (local.get $number)))
(if (result i32) ;; 猜测正确
(then
(i32.const 0)
(i32.const 18)
(i32.load offset=8)
(i32.const 3)
(call $fd_write)
(i32.const 0)
(i32.const 0)
(i32.const 3)
(call $proc_exit)
)
(else ;; 猜测错误
(i32.const 0)
(i32.const 24)
(i32.load offset=12)
(i32.const 3)
(call $fd_write)
(local.get $guess)
(call $print_int)
(i32.const 0)
(i32.const 21)
(i32.load offset=8)
(i32.const 3)
(call $fd_write)
(i32.const 0)
(i32.const 1)
(i32.load offset=8)
(i32.const 3)
(call $fd_write)
(i32.const 0)
(i32.const 30)
(i32.load offset=16)
(i32.const 3)
(call $fd_write)
(local.get $tries)
(call $print_int)
(i32.const 0)
(i32.const 1)
(i32.load offset=8)
(i32.const 3)
(call $fd_write)
(i32.const 0)
(i32.const 17)
(i32.load offset=4)
(i32.const 3)
(call $fd_write)
(local.get $number)
(call $print_int)
(i32.const 0)
(i32.const 1)
(i32.load offset=8)
(i32.const 3)
(call $fd_write)
(local.get $tries)
(i32.const 1)
(i32.add)
(local.set $tries)
)
)
)
)
(func $random_number (result i32)
;; 生成随机数
(i64.const 0xdeadbeef)
(i64.const 0x87654321)
(i64.xor)
(i64.const 0x12345678)
(i64.const 0xfaceb00c)
(i64.xor)
(i64.mul)
(i32.wrap_i64)
)
(func $parse_int (param $str i32) (result i32)
;; 解析十进制整数
(local $i i32)
(local $d i32)
(local $c i32)
(local $n i32)
(local.set $i (i32.add (local.get $str) (i32.const 1)))
(block
(loop
(i32.load8_s offset=0)
(local.set $c)
(i32.gt_u (i32.sub $c (i32.const 57))) ;; c > '9'
(if (result i32)
(then
(i32.sub (i32.const 0) (i32.const 1))
)
)
(i32.lt_u (i32.sub $c (i32.const 48))) ;; c < '0'
(if (result i32)
(then
(i32.sub (i32.const 0) (i32.const 1))
)
)
(i32.sub $c (i32.const 48))
(i32.mul (local.get $i))
(tee_local $d)
(i32.add (local.get $str))
(i32.store (local.get $i))
(i32.add (local.get $i) (i32.const 1))
(local.set $i)
(i32.load8_s offset=0)
(local.tee $n)
(i32.gt_u (i32.sub $n (i32.const 47))) ;; n > '9'
(i32.lt_u (i32.sub $n (i32.const 58))) ;; n < '0'
(i32.and (i32.ne $n (i32.const 10))) ;; n != '\n'
(if (result i32)
(then
(local.get $d)
)
(else
(br 0)
)
)
)
)
)
(func $print_int (param $n i32)
;; 打印十进制整数
(local $i i32)
(local $len i32)
(local $buffer [16] i8)
(if (i32.eqz (local.get $n))
(then
(i32.load8_u offset=0 (i32.const 48))
(i32.const 0)
(i32.store (i32.add (local.get $buffer) (i32.const 15)))
(i32.const 16)
)
(else
(local.set $i (i32.const 15))
(local.set $len (i32.const 0))
(if (i32.lt_s (local.get $n) (i32.const 0))
(then
(i32.load8_u offset=0 (i32.const 45))
(i32.const 0)
(i32.store (i32.add (local.get $buffer) (local.get $i)))
(i32.const 1)
(local.set $len)
(i32.sub (local.get $n