java-日常练习-使用 LinkedBlockingDeque 实现生产消费模式

package a;
import java.util.concurrent.LinkedBlockingDeque;
class Receiver implements Runnable{
    private  LinkedBlockingDeque<String> A ;
    public Sender sender;
    public Receiver(Sender sender,  LinkedBlockingDeque<String> A ){
        this.sender=sender;
        this.A=A;
    }
    @Override
    public void run() {
        for (int i = 0; i < 5; i++) {
            try {
                System.out.println("获取的书名为:" + A.take());
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}
public class Sender implements  Runnable  {
    private  LinkedBlockingDeque<String> A ;
    public  String[] productList={"java","python","Shell","JS","Rubby"};
    public  String product;
    public  Sender( LinkedBlockingDeque<String> A){
        this.A=A;
    }
    @Override
    public void run() {
        for (int i = 0; i < 5; i++) {
            product=productList[i];
            try {
                A.put(product);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            System.out.println("发出去书名为"+product);
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    } //
    public static void main(String[] args) {
        LinkedBlockingDeque<String> A=new LinkedBlockingDeque<>();
        Sender sender=new Sender(A);
        Receiver re=new Receiver(sender,A);
        new Thread(sender).start();
        new Thread(re).start();
    }
    }




发出去书名为java
获取的书名为:java
发出去书名为python
获取的书名为:python
发出去书名为Shell
获取的书名为:Shell
发出去书名为JS
获取的书名为:JS
发出去书名为Rubby
获取的书名为:Rubby
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值