思路
在BaseActivity 定义个计时器,接口暴露给具体继承类去实现
BaseActivity
我这边自定义了CollectBaseActivity
public abstract class CollectBaseActivity extends BaseActivity {
/**
计时过程显示:
*/
protected abstract void onActivityTick(long l);
/**
计时结束显示:
*/
protected abstract void onActivityFinish();
/***/
private CountDownTimer countDownTimer;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
init();
}
private void init() {
//初始化CountTimer,设置倒计时为2分钟。
countDownTimer = new CountDownTimer(10000, 1000) {
@Override
public void onTick(long l) {
onActivityTick(l);
}
@Override
public void onFinish() {
//长时间未操作 启动广告页
onActivityFinish();
}
};
}
private void timeStart() {
new Handler(getMainLooper()).post(new Runnable() {
@Override
public void run() {
countDownTimer.start();
}
});
}
/**
* 主要的方法,重写dispatchTouchEvent
*
* @param ev
* @return
*/
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
//获取触摸动作,如果ACTION_UP,计时开始。
case MotionEvent.ACTION_UP:
countDownTimer.start();
break;
//否则其他动作计时取消
default:
countDownTimer.cancel();
break;
}
return super.dispatchTouchEvent(ev);
}
@Override
protected void onResume() {
super.onResume();
timeStart();
}
@Override
protected void onPause() {
super.onPause();
countDownTimer.cancel();
}
}
使用
public class TestActivity extends CollectBaseActivity {
/***/
private static final String TAG = "TestActivity";
@Override
protected void onActivityTick(long l) {
Log.e(TAG, l + "");
}
@Override
protected void onActivityFinish() {
Log.e(TAG, "onActivityFinish");
Intent intent = new Intent(NfcActivity.this, MainActivity.class);
NfcActivity.this.startActivity(intent);
}
}