栈的定义:
栈是限制在表的一端进行插入和删除的线性表。允许插入、删除的这一端称为栈顶,另一个固定端称为栈底。当表中没有元素时称为空栈。
栈的操作:
1.创建栈
2.销毁栈
3.清空栈
4.进栈
5.出栈
6.获取栈顶元素
7.获取栈的大小
栈的实现方式:
1.顺序存储实现:利用数组,只对a[0]进行操作 。下面通过复用顺序链表代码实现。
2链式栈。
顺序栈的实现
SeqStack.h文件:
分析栈的功能需实现以下函数
#ifndef _SEQSTACK_H_
#define _SEQSTACK_H_
typedef void SeqStack;
SeqStack* SeqStack_Create();
void SeqStack_Clear();
void SeqStack_Destroy();
int SeqStack_Push(SeqStack* stack,void* item);
void* SeqStack_Pop(SeqStack* stack);
void* SeqStack_Top(SeqStack* stack);
int SeqStack_Size(SeqStack* stack);
#endif
SeqStack.c文件
#include "SeqList.h"
#include "SeqStack.h"
SeqStack* SeqStack_Create(int capacity)
{
return SeqList_Create(capacity);
}
void SeqStack_Clear(SeqStack* stack)
{
return SeqList_Clear(stack);
}
void SeqStack_Destroy(SeqStack* stack)
{
return SeqList_Destroy(stack);
}
int SeqStack_Push(SeqStack* stack,void* item)
{
return SeqList_Insert(stack, item, SeqList_Length(stack));
}
void* SeqStack_Pop(SeqStack* stack)
{
return SeqList_Delete(stack,SeqList_Length(stack)-1);
}
void* SeqStack_Top(SeqStack* stack)
{
return SeqList_Get(stack, SeqList_Length(stack) - 1);
}
int SeqStack_Size(SeqStack* stack)
{
return SeqList_Length(stack);
}
int SeqStack_Capacity(SeqStack* stack)
{
return SeqList_Capacity(stack);
}
借助顺序表的文件(1)SeqList.h文件
#ifndef _SEQLIST_H_
#define _SEQLIST_H_
typedef void SeqList;
typedef void SeqListNode;
SeqList* SeqList_Create(int capacity);
void SeqList_Destroy(SeqList* list);
void SeqList_Clear(SeqList* list);
int SeqList_Length(SeqList* list);
int SeqList_Capacity(SeqList* list);
int SeqList_Insert(SeqList* list, SeqListNode* node, int pos);
SeqListNode* SeqList_Get(SeqList* list, int pos);
SeqListNode* SeqList_Delete(SeqList* list, int pos);
#endif
借助顺序表的文件(2)
SeqList.c文件
#include <stdio.h>
#include <malloc.h>
#include "SeqList.h"
typedef unsigned int TSeqListNode;
typedef struct _tag_SeqList
{
int capacity;
int length;
TSeqListNode* node;
} TSeqList;
SeqList* SeqList_Create(int capacity) // O(1)
{
TSeqList* ret = NULL;
if( capacity >= 0 )
{
ret = (TSeqList*)malloc(sizeof(TSeqList) + sizeof(TSeqListNode) * capacity);
}
if( ret != NULL )
{
ret->capacity = capacity;
ret->length = 0;
ret->node = (TSeqListNode*)(ret + 1);
}
return ret;
}
void SeqList_Destroy(SeqList* list) // O(1)
{
free(list);
}
void SeqList_Clear(SeqList* list) // O(1)
{
TSeqList* sList = (TSeqList*)list;
if( sList != NULL )
{
sList->length = 0;
}
}
int SeqList_Length(SeqList* list) // O(1)
{
TSeqList* sList = (TSeqList*)list;
int ret = -1;
if( sList != NULL )
{
ret = sList->length;
}
return ret;
}
int SeqList_Capacity(SeqList* list) // O(1)
{
TSeqList* sList = (TSeqList*)list;
int ret = -1;
if( sList != NULL )
{
ret = sList->capacity;
}
return ret;
}
int SeqList_Insert(SeqList* list, SeqListNode* node, int pos) // O(n)
{
TSeqList* sList = (TSeqList*)list;
int ret = (sList != NULL);
int i = 0;
ret = ret && (sList->length + 1 <= sList->capacity);
ret = ret && (0 <= pos);
if( ret )
{
if( pos >= sList->length )
{
pos = sList->length;
}
for(i=sList->length; i>pos; i--)
{
sList->node[i] = sList->node[i-1];
}
sList->node[i] = (TSeqListNode)node;
sList->length++;
}
return ret;
}
SeqListNode* SeqList_Get(SeqList* list, int pos) // O(1)
{
TSeqList* sList = (TSeqList*)list;
SeqListNode* ret = NULL;
if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )
{
ret = (SeqListNode*)(sList->node[pos]);
}
return ret;
}
SeqListNode* SeqList_Delete(SeqList* list, int pos) // O(n)
{
TSeqList* sList = (TSeqList*)list;
SeqListNode* ret = SeqList_Get(list, pos);
int i = 0;
if( ret != NULL )
{
for(i=pos+1; i<sList->length; i++)
{
sList->node[i-1] = sList->node[i];
}
sList->length--;
}
return ret;
}
测试文件main.c
#include <stdio.h>
#include <stdlib.h>
#include "SeqStack.h"
/* run this program using the console pauser or add your own getch, system("pause") or input loop */
int main(int argc, char *argv[])
{
SeqStack* stack = SeqStack_Create(20);
int a[10];
int i=0;
for(i=0;i<10;i++)
{
a[i] = i+1;
SeqStack_Push(stack,a+i);
}
printf("%d\n",*(int*)SeqStack_Top(stack));
while( SeqStack_Size(stack) > 0 )
{
printf("Pop : %d\n",*(int*)SeqStack_Pop(stack));
}
SeqStack_Destroy(stack);
return 0;
}
链式栈的实现
LinkStack.h文件
#ifndef _LINKSTACK_H_
#define _LINKSTACK_H_
typedef void LinkStack;
LinkStack* LinkStack_Create();
void LinkStack_Clear(LinkStack* stack);
void LinkStack_Destroy(LinkStack* stack);
int LinkStack_Push(LinkStack* stack,void* item);
void* LinkStack_Pop(LinkStack* stack);
void* LinkStack_Top(LinkStack* stack);
int LinkStack_Size(LinkStack* stack);
#endif
LinkStac.c文件
#include "LinkList.h"
#include "LinkStack.h"
#include <malloc.h>
typedef struct _tag_LinkStackNode
{
LinkListNode* header;
void* item;
}TLinkStackNode;
LinkStack* LinkStack_Create()
{
return LinkList_Create();
}
void LinkStack_Clear(LinkStack* stack)
{
while( LinkStack_Size(stack) > 0 )
{
LinkStack_Pop(stack);
}
}
void LinkStack_Destroy(LinkStack* stack)
{
LinkStack_Clear(stack);
LinkList_Destroy(stack);
}
int LinkStack_Push(LinkStack* stack,void* item)
{
TLinkStackNode* node = (TLinkStackNode*)malloc(sizeof(TLinkStackNode));
int ret = (node != NULL) && (item != NULL);
if( ret )
{
node->item = item;
ret = LinkList_Insert(stack,(LinkListNode*)node,0);
}
if( !ret )
{
free(node);
}
return ret;
}
void* LinkStack_Pop(LinkStack* stack)
{
TLinkStackNode* node = (TLinkStackNode*)LinkList_Delete(stack,0);
void* ret = NULL;
if( node != NULL )
{
ret = node->item;
free(node);
}
return ret;
}
void* LinkStack_Top(LinkStack* stack)
{
TLinkStackNode* node = (TLinkStackNode*)LinkList_Get(stack,0);
void* ret = NULL;
if( node != NULL )
{
ret = node->item;
}
return ret;
}
int LinkStack_Size(LinkStack* stack)
{
return LinkList_Length(stack);
}
复用文件LinkList.h
#ifndef _LINKLIST_H_
#define _LINKLIST_H_
typedef void LinkList;
typedef struct _tag_LinkListNode LinkListNode;
struct _tag_LinkListNode
{
LinkListNode* next;
};
LinkList* LinkList_Create();
void LinkList_Destroy(LinkList* list);
int LinkList_Length(LinkList* list);
LinkListNode* LinkList_Delete(LinkList* list,int pos);
int LinkList_Insert(LinkList* list,LinkListNode* node,int pos);
void LinkList_Clear(LinkList* list);
LinkListNode* LinkList_Get(LinkList* list,int pos);
#endif
复用文件LinkList.c
#include <stdio.h>
#include <malloc.h>
#include "LinkList.h"
typedef struct _tag_LinkList
{
LinkListNode header;
int length;
}TLinkList;
LinkList* LinkList_Create()
{
TLinkList* ret = (TLinkList*)malloc(sizeof(TLinkList));
if( ret )
{
ret->header.next = NULL;
ret->length = 0;
}
return ret;
}
void LinkList_Destroy(LinkList* list)
{
free(list);
}
void LinkList_Clear(LinkList* list)
{
TLinkList* sList = (TLinkList*)list;
if( sList != NULL)
{
sList->header.next = NULL;
sList->length = 0;
}
}
int LinkList_Length(LinkList* list)
{
TLinkList* sList = (TLinkList*)list;
int ret = -1;
if( sList != NULL)
{
ret = sList->length;
}
return ret;
}
LinkListNode* LinkList_Delete(LinkList* list,int pos)
{
TLinkList* sList = (TLinkList*)list;
LinkListNode* ret = NULL;
int i = 0;
if( (sList != NULL) && (pos >= 0) && (pos < sList->length) )
{
LinkListNode* current = (LinkListNode*)sList;
for(i=0;i<pos;i++)
{
current = current->next;
}
ret = current->next;
current->next = ret->next;
sList->length--;
}
return ret;
}
int LinkList_Insert(LinkList* list,LinkListNode* node,int pos)
{
TLinkList* sList = (TLinkList*)list;
int ret = ((sList != NULL) && (pos >= 0) && (node != NULL));
int i = 0;
if( ret )
{
LinkListNode* current = (LinkListNode*)sList;
for(i=0;(i<pos)&&(current->next != NULL);i++)
{
current = current->next;
}
node->next = current->next;
current->next = node;
sList->length++;
}
return ret;
}
LinkListNode* LinkList_Get(LinkList* list,int pos)
{
TLinkList* sList = (TLinkList*)list;
LinkListNode* ret = NULL;
int i = 0;
if( (sList != NULL) && (pos >= 0) && (pos < sList->length) )
{
LinkListNode* current = (LinkListNode*)sList;
for(i=0;i<pos;i++)
{
current = current->next;
}
ret = current->next;
}
return ret;
}
测试文件main.c
#include <stdio.h>
#include <stdlib.h>
#include "LinkStack.h"
int main(int argc, char *argv[])
{
LinkStack* stack = LinkStack_Create();
int a[10];
int i=0;
for(i=0;i<10;i++)
{
a[i] = i+1;
LinkStack_Push(stack,a+i);
}
printf("Top : %d\n",*(int*)LinkStack_Top(stack));
while( LinkStack_Size(stack) > 0 )
{
printf("Pop : %d\n",*(int*)LinkStack_Pop(stack));
}
LinkStack_Destroy(stack);
return 0;
}
这就是栈的实现。