Design Pattern(设计模式) 经典的设计模式大概23个
单例模式(Singleton):表示一个类只会生成唯一的一个对象
public class SingletonTest{
public static void main(String[] args){
SingleTon st1 = SingleTon.getInstance();
SingleTon st2 = SingleTon.getInstance();
st1.a = 10;
System.out.println( st1.a );
System.out.println( st2.a );
st2.a = 100;
System.out.println( st1.a );
System.out.println( st2.a );
}
}
class SingleTon{
int a;
private static SingleTon singleton;
private SingleTon(){
}
public static SingleTon getInstance(){
if(singleton == null){
singleton = new SingleTon();
}
return singleton;
}
}
单例模式(Singleton):表示一个类只会生成唯一的一个对象
public class SingletonTest{
public static void main(String[] args){
SingleTon st1 = SingleTon.getInstance();
SingleTon st2 = SingleTon.getInstance();
st1.a = 10;
System.out.println( st1.a );
System.out.println( st2.a );
st2.a = 100;
System.out.println( st1.a );
System.out.println( st2.a );
}
}
class SingleTon{
int a;
private static SingleTon singleton;
private SingleTon(){
}
public static SingleTon getInstance(){
if(singleton == null){
singleton = new SingleTon();
}
return singleton;
}
}