1.30
《面》1.杨辉三角
//杨辉三角
int lines = 5;
int[,] numArr = new int[lines, lines];
for (int i = 0; i < numArr.GetLength(0);i++)
{
for (int j = 0; j <=i ; j++)
{
//numArr[i, j] = j == 0 || i == j ? 1 :numArr[i - 1, j] + numArr[i - 1, j - 1];
1.30
《面》1.杨辉三角
//杨辉三角
int lines = 5;
int[,] numArr = new int[lines, lines];
for (int i = 0; i < numArr.GetLength(0);i++)
{
for (int j = 0; j <=i ; j++)
{
//numArr[i, j] = j == 0 || i == j ? 1 :numArr[i - 1, j] + numArr[i - 1, j - 1];