目录为:Assets/Scripts/ConfigReader/目录下
ReadGuideKillNpcTaskConfig.cs
对应配置文件:
Assets/Resources/Config/killnpc.xml
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<killnpc xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<info id="3001">
<deadnpcid>21019</deadnpcid>
<times>1</times>
<deadreason>0,1,2</deadreason>
</info>
<info id="3002">
<deadnpcid>21023</deadnpcid>
<times>1</times>
<deadreason>-1</deadreason>
</info>
<info id="3003">
<deadnpcid>21021</deadnpcid>
<times>1</times>
<deadreason>-1</deadreason>
</info>
</killnpc>
ReadGuideKillNpcTaskConfig.cs
using System;
using UnityEngine;
using System.Xml;
using System.Collections.Generic;
//新手教程相关
//对应的配置文件:Assets/Resources/Config/killnpc.xml
public class ReadGuideKillNpcTaskConfig
{
XmlDocument xmlDoc = null;
//构造函数
public ReadGuideKillNpcTaskConfig(string xmlFilePath)
{
ResourceUnit xmlfileUnit = ResourcesManager.Instance.loadImmediate (xmlFilePath, ResourceType.ASSET);
TextAsset xmlfile = xmlfileUnit.Asset as TextAsset;
if (!xmlfile)
{
Debug.LogError(" error infos: 没有找到指定的xml文件:"+xmlFilePath);
}
xmlDoc = new XmlDocument ();
xmlDoc.LoadXml (xmlfile.text);
XmlNodeList infoNodeList = xmlDoc.SelectSingleNode ("killnpc").ChildNodes;
for (int i = 0; i < infoNodeList.Count; i++)
{
if ((infoNodeList[i] as XmlElement).GetAttributeNode("id") == null)
{
continue;
}
string typeName = (infoNodeList [i] as XmlElement).GetAttributeNode ("id").InnerText;
//在Guide那部分定义
CKillTask killInfo = new CkillTask ();
killInfo.TaskId = Convert.ToInt32 (typeName);
killInfo.TaskType = GuideTaskType.KillType;
foreach(XmlElement xEle in infoNodeList[i].ChildNodes)
{
switch (xEle.Name)
{
case "deadtype":
killInfo.DeadType = (DeadType)Convert.ToInt32 (xEle.InnerText);
break;
case "deadnpcid":
killInfo.DeadId = Convert.ToInt32 (xEle.InnerText);
break;
case "times":
killInfo.DeadTimes = Convert.ToInt32 (xEle.InnerText);
break;
case "deadreason":
string reason = Convert.ToString (xEle.InnerText);
if (reason.IndexOf(',') != -1)
{
killInfo.KillReason = GameMethod.ResolveToIntList (reason);
}
else
{
killInfo.KillReason.Add (Convert.ToInt32 (reason));
}
}
}
CTaskBase.killTaskDic.Add (killInfo.TaskId, killInfo);
}
}
}
/*
格式还是写在这里供参考
<info id="3001">
<deadnpcid>21019</deadnpcid>
<times>1</times>
<deadreason>0,1,2</deadreason>
</info>
*/