#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
char g_broad[ROW][COL];
void Init() {
//把数组中每个元素都初始化成‘ ’空格
for (int row = 0; row < ROW; ++row) {
for (int col = 0; col < COL; ++col) {
g_broad[row][col] = ' ';
}
}
}
void Print() {
for (int row = 0; row < ROW; ++row) {
printf("| %c | %c | %c |\n", g_broad[row][0], g_broad[row][1], g_broad[row][2]);
if (row != ROW - 1) {
printf("|---|---|---|\n");
}
}
}
void PlayerMove() {
printf("玩家落子!\n");
while (1) {
printf("请输入一组坐标(row col):");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row < 0 || row >= ROW || col < 0 || col >= COL) {
printf("您输入的坐标非法,请重新输入!\n");
continue;
}
if (g_broad[row][col] != ' ') {
printf("当前位置已经有子了,请重新输入!\n");
continue;
}
g_broad[row][col] = 'x';
break;
}
}
void ComputerMove() {
printf("电脑落子!\n");
while (1) {
int row = rand() % ROW;
int col = rand() % COL;
if (g_broad[row][col] != ' ') {
//当前位置已经被占用!
continue;
}
g_broad[row][col] = '0';
break;
}
}
int IsFull() {
for (int row = 0; row < ROW; ++row) {
for (int col = 0; col < COL; ++col) {
if (g_broad[row][col] == ' ') {
return 0;
}
}
}
return 1;
}
//x 0 q ' '
char CheckWinner() {
for (int row = 0; row < ROW; ++row) {
if (g_broad[row][0] == g_broad[row][1] && g_broad[row][0] == g_broad[row][2] && g_broad[row][0] != ' ') {
return g_broad[row][0];
}
}
for (int col = 0; col < COL; ++col) {
if (g_broad[0][col] == g_broad[1][col] && g_broad[0][col] == g_broad[2][col] && g_broad[0][col] != ' ') {
return g_broad[0][col];
}
}
if (g_broad[0][0] == g_broad[1][1] && g_broad[0][0] == g_broad[2][2] && g_broad[0][0] != ' ') {
return g_broad[0][0];
}
if(g_broad[2][0] == g_broad[1][1] && g_broad[1][0] == g_broad[0][2] && g_broad[0][0] != ' ') {
return g_broad[2][0];
}
if (IsFull()) {
return 'q';
}
else {
return ' ';
}
}
int main() {
printf("*************三子棋游戏**************\n");
printf("******1.开始游戏 2.结束游戏**********\n");
int i = 0;
scanf("%d", &i);
if (i == 1) {
srand((unsigned int)time(0));
Init();
char winner = '\0';
while (1) {
//打印棋盘
Print();
//玩家落子
PlayerMove();
//判定胜负 Checkwinner()返回了当前游戏胜负情况 4中
winner = CheckWinner();
//判断游戏是否结束
if (winner != ' ') {
//游戏结束 赢家是winner
break;
}
//电脑落子
ComputerMove();
winner = CheckWinner();
if (winner != ' ') {
//游戏结束 赢家是winner
break;
}
system("cls");
}
Print();
if (winner == 'x') {
printf("你赢了!\n");
}
else if (winner == '0') {
printf("你输了,真菜!\n");
}
else {
printf("和棋\n");
}
//如果电脑玩家赢了 打印 你赢了 ; 电脑赢了 打印 你输了 ; 和棋
}
else ;
system("pause");
return 0;
}
| x | 0 | 0 |
|---|---|---|
| | x | |
|---|---|---|
| | | |
玩家落子!
请输入一组坐标(row col):2 2
| x | 0 | 0 |
|---|---|---|
| | x | |
|---|---|---|
| | | x |
你赢了!
请按任意键继续. . .