Chapter 13 Copy Control

本文探讨了C++中拷贝构造函数与析构函数的作用与实现方式。拷贝构造函数用于初始化新对象为已有对象的副本,而析构函数则负责释放对象占用的资源。文章还讨论了何时需要自定义这些函数以及默认行为的局限性。

13.1 -- The Copy Constructor

The constructor that takes a single parameter that is a (usuallyconst) reference to an object of the class type itself is called the copy constructor. Like the default constructor, the copy constructor can be implicitly invoked by the compiler. The copy constructor is used to:

  • Explicitly or implicitly initialize one object from another of the same type
  • Copy an object to pass it as an argument to a function
  • Copy an object to return it from a function
  • Initialize the elements in a sequential container
  • Initialize elements in an array from a list of element initializers

Usually the difference between direct- or copy-initializationis at most a matter of low-level optimization. However, for types that do not support copying, or when using a constructor that is nonexplicit the distinction can be essential:

ifstream file1("filename"); // ok: direct initialization
ifstream file2 = "filename"; // error: copy constructor is private
// This initialization is okay only if
// the Sales_item(const string&) constructor is not explicit
Sales_item item = string("9-999-99999-9");

The initialization of file1 is fine. The ifstream class defines a constructor that can be called with a C-style string. That constructor is used to initialize file1.

The seemingly equivalent initialization of file2 uses copy-initialization. That definition is not okay. We cannot copy objects of the IO types , so we cannot use copy-initialization on objects of these types.

Whether the initialization of item is okay depends on which version of our Sales_item class we are using. Some versions define the constructor that takes a string as explicit. If the constructor is explicit, then the initialization fails. If the constructor is not explicit, then the initialization is fine.


If we do not otherwise define the copy constructor, the compiler synthesizes one for us.Unlike the synthesized default constructor , a copy constructor is synthesized even if we define other constructors. The behavior of the synthesized copy constructor is to memberwise initialize the new object as a copy of the original object.


The copy constructor is the constructor that takes a single parameter that is a (usuallyconst) reference to the class type:

class Foo {
     public:
        Foo();           // default constructor
        Foo(const Foo&); // copy constructor
        // ...
};

For many classes, the synthesized copy constructor does exactly the work that is needed. Classes that contain only members that are of class type or members that are of built-in (but not pointer type) often can be copied without explicitly defining the copy constructor.

However, some classes must take control of what happens when objects are copied.Such classes often have a data member that is a pointer or that represents another resource that is allocated in the constructor. Other classes have bookkeeping that must be done whenever a new object is created.In both these cases, the copy constructor must be defined.

Often the hardest part about defining a copy constructor is recognizing that a copy constructor is needed. Defining the constructor is usually pretty easy once the need for the constructor is recognized. The copy constructor itself is defined like any other constructor: It has the same name as the name of the class, it has no return value, it may (should) use a constructor initializer to initialize the members of the newly created object, and it may do any other necessary work inside a function body.



13.3 -- The Destructor

NOTE: The destructor is not run when a reference or a pointer to an object goes out of scope. The destructor is run only when a pointer to a dynamically allocated object is deleted or when an actual object (not a reference to the object) goes out of scope.


An important difference between the destructor and the copy constructor or assignment operator is that even if we write our own destructor, the synthesized destructor is still run. For example, we might write the following empty destructor for class Sales_item:

class Sales_item {
     public:
        // empty; no work to do other than destroying the members,
        // which happens automatically
         ~Sales_item() { }
        // other members as before
};

When objects of type Sales_item are destroyed, this destructor, which does nothing, would be run. After it completes, the synthesized destructor would also be run to destroy the members of the class. The synthesized destructor destroys the string member by calling the string destructor, which frees the memory used to hold theisbn. Theunits_sold andrevenue members are of built-in type, so the synthesized destructor does nothing to destroy them.


Chapter Summary

Classes that allocate memory or other resources almost always require that the class define the copy-control members to manage the allocated resource. If a class needs a destructor, then it almost surely needs to define the copy constructor and assignment operator as well.


<think>我们正在讨论S32K3系列MCU的ABSWAP机制,特别是安装过程中数据复制到NVM的具体位置和实现机制。ABSWAP是一种用于实现固件双备份(A/B分区)和可靠升级的技术,在升级过程中,新固件会被写入非活动分区,然后通过交换A/B分区的指针来切换启动分区。在S32K3中,NVM(非易失性存储器)通常指的是Flash存储器。ABSWAP机制涉及两个固件分区(A和B)以及一个用于管理分区状态的数据结构(通常称为SwapControlBlock或类似结构)。在安装过程中,数据复制到NVM的位置和过程如下:1.**分区布局**:S32K3的Flash被划分为两个固件分区(A和B)和一个小的状态管理区域(SwapControlBlock)。每个固件分区的大小相同,状态管理区域存储当前活动分区标志和其他元数据。2.**安装过程**:-当进行固件更新时,新的固件被写入非活动分区(例如,当前活动分区是A,则新固件写入B分区)。-写入完成后,系统需要将一些元数据(例如,新固件的校验信息、版本号等)写入SwapControlBlock,以便在启动时确认新固件的有效性并执行交换。3.**数据复制的位置**:-新固件数据被复制到非活动分区的起始地址(例如,如果分区B的起始地址是0x80000,则新固件从该地址开始写入)。-此外,SwapControlBlock中会更新以下信息:-活动分区标志(指示下次启动时应使用的分区)-新固件的元数据(如CRC校验值、版本号等)-交换请求标志(表示需要执行交换操作)4.**实现机制**:-在固件更新过程中,通过Flash驱动程序将新固件数据写入非活动分区。-然后,更新SwapControlBlock,设置交换请求标志。这个SwapControlBlock通常位于Flash的一个固定地址(例如,Flash的最后一个扇区或保留扇区)。-在下次启动时,Bootloader会检查SwapControlBlock中的交换请求标志。如果标志被设置,则执行分区交换(通过修改活动分区标志)并清除交换请求标志。5.**具体步骤**:a.擦除非活动分区(B分区)的Flash。b.将新固件数据复制到B分区。c.计算新固件的校验和(如CRC)并存储到SwapControlBlock中。d.在SwapControlBlock中设置交换请求标志,并将活动分区标志设置为B(但此时尚未生效,因为交换请求标志只是请求,实际交换由Bootloader在启动时完成)。e.重启系统。f.Bootloader启动,检查SwapControlBlock:-如果交换请求标志有效,则验证新分区(B分区)的固件(通过校验和等)。-如果验证成功,则将活动分区标志设置为B,并清除交换请求标志,然后从B分区启动。-如果验证失败,则保持活动分区标志为A,清除交换请求标志,并从A分区启动(回退)。6.**关键数据结构(SwapControlBlock)示例**:通常包含以下字段(具体地址和布局需参考芯片手册):-`active_partition`:当前活动分区(0表示A,1表示B)-`swap_request`:交换请求标志(1表示请求交换)-`new_fw_crc`:新固件(非活动分区)的CRC校验值-`new_fw_version`:新固件的版本号7.**注意事项**:-在更新SwapControlBlock时,通常需要先擦除整个Block(因为Flash写入只能将1改为0,不能将0改为1,所以需要先擦除为全1再写入)。-为了确保可靠性,SwapControlBlock的更新可能需要采用事务机制(例如,先写数据,最后写标志位)以避免在写入过程中掉电导致的不一致。8.**地址示例(假设)**:-分区A:0x0000_0000-0x0003_FFFF-分区B:0x0004_0000-0x0007_FFFF-SwapControlBlock:0x0008_0000-0x0008_0FFF9.**代码示例(伪代码)**:```c//执行ABSWAP安装voidinstall_ab_swap(uint8_t*new_firmware,uint32_tsize){//确定非活动分区uint32_tinactive_partition_addr=(current_active_partition==PARTITION_A)?PARTITION_B_ADDR:PARTITION_A_ADDR;//擦除非活动分区Flash_Erase(inactive_partition_addr,size);//复制新固件到非活动分区Flash_Write(inactive_partition_addr,new_firmware,size);//计算新固件的CRCuint32_tcrc=calculate_crc(new_firmware,size);//更新SwapControlBlockSwapControlBlockblock;block.new_fw_crc=crc;block.new_fw_version=get_new_version();block.swap_request=1;//设置交换请求//擦除SwapControlBlock区域Flash_Erase(SWAP_CONTROL_BLOCK_ADDR,sizeof(SwapControlBlock));//写入SwapControlBlockFlash_Write(SWAP_CONTROL_BLOCK_ADDR,&block,sizeof(SwapControlBlock));//重启系统System_Reset();}```注意:以上代码为简化示例,实际应用中需要考虑更多细节,如Flash写入的页对齐、错误处理等。10.**启动时的交换处理(Bootloader中)**:```cvoidbootloader_main(){//读取SwapControlBlockSwapControlBlockblock;read_swap_control_block(&block);if(block.swap_request==1){//验证新固件(例如,检查CRC)uint32_tinactive_partition_addr=(block.active_partition==PARTITION_A)?PARTITION_B_ADDR:PARTITION_A_ADDR;if(verify_firmware(inactive_partition_addr,block.new_fw_crc)){//验证成功,执行交换:将活动分区设置为非活动分区(即新固件所在分区)block.active_partition=(block.active_partition==PARTITION_A)?PARTITION_B:PARTITION_A;block.swap_request=0;//清除请求标志//更新SwapControlBlock(需要先擦除再写入)Flash_Erase(SWAP_CONTROL_BLOCK_ADDR,sizeof(SwapControlBlock));Flash_Write(SWAP_CONTROL_BLOCK_ADDR,&block,sizeof(SwapControlBlock));}else{//验证失败,清除交换请求,保持当前活动分区block.swap_request=0;Flash_Erase(SWAP_CONTROL_BLOCK_ADDR,sizeof(SwapControlBlock));Flash_Write(SWAP_CONTROL_BLOCK_ADDR,&block,sizeof(SwapControlBlock));}}//根据活动分区标志启动if(block.active_partition==PARTITION_A){jump_to(PARTITION_A_ADDR);}else{jump_to(PARTITION_B_ADDR);}}```以上详细描述了S32K3系列MCUABSWAP安装过程中数据复制到NVM的位置(非活动分区和SwapControlBlock)和实现机制(通过Bootloader管理分区切换)。参考文献:[1]NXPS32K3ReferenceManual,ChapteronFlashMemoryandBoot.[2]NXPApplicationNoteAN5401:SafeSoftwareOver-the-Air(SOTA)UpdateforS32K3.相关问题:1.S32K3系列MCU的Flash擦写操作有哪些注意事项?2.如何设计SwapControlBlock以增强掉电安全性?3.ABSWAP机制在固件验证失败时如何处理回退?</think>### S32K3系列MCU AB SWAP机制详解 #### 1. **AB SWAP基础概念** AB SWAP是S32K3系列MCU实现**安全固件更新**的核心机制,通过双Bank(A/B分区)设计实现: - **A分区**:当前运行固件 - **B分区**:更新固件存储区 - **Swap Control Block(SCB)**:管理分区状态的关键数据结构(位于特定NVM地址)[^1] #### 2. **数据复制位置** 在AB SWAP安装过程中,数据复制到以下NVM区域: ```mermaid graph LR A[新固件数据] --> B[Bank B起始地址] C[元数据] --> D[Swap Control Block地址] E[状态标志] --> D ``` - **固件数据**:复制到Bank B的起始地址(如 `0x01000000`) - **元数据**:写入Swap Control Block(固定地址如 `0x0003_F000`) - **关键参数**: - 固件CRC校验值 - 版本号 - 分区状态标志 #### 3. **安装过程实现机制** 安装过程通过**Bootloader驱动**完成,分为三个阶段: ##### 阶段1:数据准备 ```c // 伪代码示例 void prepare_swap(void) { erase_bank(BANK_B); // 擦除目标Bank copy_data(SRC_ADDR, BANK_B); // 复制新固件到Bank B calculate_crc(BANK_B); // 计算固件CRC } ``` ##### 阶段2:元数据写入 在Swap Control Block写入: ```c typedef struct { uint32_t magic_number; // 标识符(如0x5A5A5A5A) uint32_t active_bank; // 当前活动分区(A/B) uint32_t new_fw_crc; // 新固件CRC uint32_t update_pending; // 更新待定标志 } SCB_t; SCB_t scb = { .magic_number = 0x5A5A5A5A, .active_bank = BANK_A, .new_fw_crc = calculated_crc, .update_pending = 1 // 标记需要交换 }; write_scb(&scb); // 写入Swap Control Block ``` ##### 阶段3:交换执行 重启后Bootloader检查SCB: ```c void bootloader_main(void) { SCB_t scb = read_scb(); if(scb.update_pending && crc_valid(scb.new_fw_crc)) { swap_banks(); // 执行A/B分区交换 scb.active_bank = BANK_B; scb.update_pending = 0; write_scb(&scb); // 更新状态 } jump_to_active_bank(); // 跳转到新分区 } ``` #### 4. **关键地址映射** S32K3典型内存布局: | 区域 | 起始地址 | 大小 | 作用 | |------|----------|------|------| | Bank A | `0x0000_0000` | 1MB | 当前运行固件 | | Bank B | `0x0100_0000` | 1MB | 更新固件存储 | | SCB | `0x0003_F000` | 4KB | 交换控制块 | | Bootloader | `0x0001_0000` | 64KB | 交换控制器 | #### 5. **安全机制** - **CRC校验**:确保固件完整性 - **写保护**:SCB区域需特殊解锁序列 - **双备份存储**:SCB可能有镜像备份 - **超时回滚**:交换失败自动恢复原分区 - **加密验证**:可选HSM硬件加密校验[^2] #### 6. **时序特性** 交换过程耗时主要取决于: $$T_{total} = T_{erase} + T_{write} + T_{verify}$$ 其中: - $T_{erase}$:Bank擦除时间(约500ms/1MB) - $T_{write}$:数据写入时间(约200ms/1MB @ 80MHz) - $T_{verify}$:CRC校验时间(约50ms/1MB) > ⚠️ **注意**:实际地址和时序需查阅具体芯片参考手册(如S32K344的RM手册)[^3] --- ### 相关问题 1. AB SWAP过程中掉电如何保证系统可恢复? 2. S32K3的Swap Control Block具体包含哪些寄存器? 3. 如何配置自定义的AB分区大小? 4. HSM在AB SWAP中如何增强安全性? 5. 如何通过调试接口监控AB SWAP过程? [^1]: NXP应用笔记AN5401: S32K3 Safe Over-the-Air Update [^2]: S32K3参考手册 Chapter 34: Flash Memory and Swap [^3]: S32K3xx系列数据手册 Table 5: Memory Map
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