poj 1269

本文介绍了一种通过输入四个点来确定两条直线相交情况的方法,包括判断直线是否平行、共线或求解交点坐标。使用Cramer法则进行计算,并提供了完整的C语言实现代码。
                                                          Intersecting Lines
Time Limit: 1000MS		Memory Limit: 10000K
Total Submissions: 9086		Accepted: 4083
Description

We all know that a pair of distinct points on a plane defines a line and that a pair of lines on a plane will intersect in one of three ways: 1) no intersection because they are parallel, 2) intersect in a line because they are on top of one another (i.e. they are the same line), 3) intersect in a point. In this problem you will use your algebraic knowledge to create a program that determines how and where two lines intersect. 
Your program will repeatedly read in four points that define two lines in the x-y plane and determine how and where the lines intersect. All numbers required by this problem will be reasonable, say between -1000 and 1000. 
Input

The first line contains an integer N between 1 and 10 describing how many pairs of lines are represented. The next N lines will each contain eight integers. These integers represent the coordinates of four points on the plane in the order x1y1x2y2x3y3x4y4. Thus each of these input lines represents two lines on the plane: the line through (x1,y1) and (x2,y2) and the line through (x3,y3) and (x4,y4). The point (x1,y1) is always distinct from (x2,y2). Likewise with (x3,y3) and (x4,y4).
Output

There should be N+2 lines of output. The first line of output should read INTERSECTING LINES OUTPUT. There will then be one line of output for each pair of planar lines represented by a line of input, describing how the lines intersect: none, line, or point. If the intersection is a point then your program should output the x and y coordinates of the point, correct to two decimal places. The final line of output should read "END OF OUTPUT".
Sample Input

5
0 0 4 4 0 4 4 0
5 0 7 6 1 0 2 3
5 0 7 6 3 -6 4 -3
2 0 2 27 1 5 18 5
0 3 4 0 1 2 2 5
Sample Output

INTERSECTING LINES OUTPUT
POINT 2.00 2.00
NONE
LINE
POINT 2.00 5.00
POINT 1.07 2.20
END OF OUTPUT
Source

Mid-Atlantic 1996

题目大意:给出四个点确定两条直线。如果是一条线输出“LINE”,如果平行输出“NONE”, 如果有交点输出交点坐标。

思路:注意是直线,不是线段啊。

用两点式推出两条直线方程 :

 (y1 - y2)x + (x2 - x1)y = x2y1 - x1y2;
 (y3 - y4)x + (x4 - x3)y = x4y3 - x3y4;
 又由Cramer法则:
 a1x + b1y = c1;
 a2x + b2y = c2;
 D = a1b2 - a2b1; D1 = c1b2 - c2b1; D2 = a1c2 - a2c1;
 D != 0时, x = D1 / D, y = D2 / D; 得到交点坐标。
 D = 0时;如果a1 / a2 = b1 / b2 = c1 / c2 , 则四个点在一条直线上;否则两直线平行,无交点。
 
#include<stdio.h>
int main()
{
	int n,x1,x2,x3,x4,y1,y2,y3,y4,a1,b1,a2,b2,c1,c2,d,d1,d2;
	double x,y;
	while(scanf("%d",&n)!=EOF)
	{
		printf("INTERSECTING LINES OUTPUT\n");
		while(n--)
		{
			scanf("%d%d%d%d%d%d%d%d",&x1,&y1,&x2,&y2,&x3,&y3,&x4,&y4);
			a1=y1-y2;
			b1=x2-x1;
			c1=x2*y1-x1*y2;
			a2=y3-y4;
			b2=x4-x3;
			c2=x4*y3-x3*y4;
			d=a1*b2-a2*b1;
			d1=c1*b2-c2*b1;
			d2=a1*c2-a2*c1;
			if(d)
			{
				x=d1*1.0/d;
				y=d2*1.0/d;
				printf("POINT %.2lf %.2lf\n",x,y);
			}
			else
			{
				if(a1*b2==a2*b1&&b1*c2==c1*b2&&a1*c2==c1*a2)//注意这里,三个条件都得满足。
					printf("LINE\n");
				else
					printf("NONE\n");
			}
		}
		printf("END OF OUTPUT\n");
	}
	return 0;
}

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