//server.c
#include<stdio.h>
#include<unistd.h>
#include<sys/socket.h>
#include<netinet/in.h>
#include<stdlib.h>
#include<arpa/inet.h>
#include<string.h>
int main(int argc,char* argv[])
{
if(argc != 3)
{
printf("Usage: ./server [ip] [port]\n");
return 1;
}
int sockfd = socket(AF_INET,SOCK_STREAM,0);
if(sockfd < 0)
{
perror("sock");
return 1;
}
struct sockaddr_in server;
server.sin_family = AF_INET;
server.sin_port = htons(atoi(argv[2]));
server.sin_addr.s_addr = inet_addr(argv[1]);
int bd = bind(sockfd,(struct sockaddr*)&server,sizeof(server));
if(bd < 0)
{
perror("bind");
return 1;
}
int ls = listen(sockfd,5);
if(ls < 0)
{
perror("listen");
return 1;
}
while(1)