theForger's Win32 API 指南(翻译) 目录

本指南试图让你尽可能简单快速的入门Win32 API 开发。我们建议您先整体性的阅读指南,所以希望您在问问题之前先从头到尾通读一遍...这样大多数你的问题就应该已经得到解答了。指南的每个部分都建立在前面部分的基础上。我也已经在附录A中加入了常见错误的解答。如果你还问我那页的问题,就太笨了,呵呵。

首先关于 [评价可免费] 的严重声明: 一、评价=评论加评价(评星星); 二、评价必须是下载完了该资源后的评价,没下载就评论无效; 三、如果正确评价了,返还积分可能需要等等,系统需要反应下。呵呵 评论时记得要评分。然后会返回给你花费的分再加1分.理论上有十分就可以下载完所有的资源了。一般人我不告诉他。 Windows API Tutorials The tutorials start with the most basic Windows program, the Windows equivalent of "Hello World!", Winnie. Then we move on to a more Generic program, which serves as a skeleton for a simple Windows application. Then we discuss various Controls. Using these controls one can build a complete dialog-based application, whose main window is a dialog. We are then ready to discuss a Generic Dialog, a framework with which one can quickly build specific dialogs. To do some simple graphics one needs a Canvas object. You use Pens and Brushes to paint on the canvas. More advanced topics include programming with Threads with a practical example of a Folder Watcher--a program that watches directories for changes. Modern Windows programming requires some knowledge of the Shell API, which leads us to the discussion of OLE and COM. We show how one can encapsulate OLE in C++ to create Smart OLE. OLE is also used in Automation, which lets your application talk to other applications. Controls are nothing but specialized windows. You can easily create your own controls, as evidenced by the Splitter Bar tutorial. For graphics programmer, we give a short introduction on using Bitmaps for animation and a more advanced tutorial on using Direct Draw.
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