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Yaw pitch roll
Rotate direction: get your coordinate hand, align your thumb to the rotation axes, winding direction of other finger will be our rotate directionMathematic script:unitX = UnitVector[3, 1]unitY原创 2014-12-28 12:15:47 · 467 阅读 · 0 评论 -
line segment and point
O is arbitary pointAB = t ACConclusionOB = (1 - t)OA + t OCif 0 if t > 1, point B is on right side of Cif t Proof:OB = OA + AB = OA + t(OC - OA) = (1 - t)OA + t OC原创 2014-12-28 18:04:55 · 6965 阅读 · 0 评论 -
normal transform
conclusion:if T is orthogonaln' = Tnelse n' = inverse(transpose(T))nProof: normal n, arbitray point p1, p2 on plane. dot(n, (p1- p2)) = 0 ==> transpose(n)(p1原创 2014-12-28 09:31:31 · 437 阅读 · 0 评论 -
3d plane
Format:1. Ax + By + Cz + D = 0;2. dot(n, p) + d = 0, d = - dot(n, p) //p = {x, y, z} 3. dot(L, P) = 0 // L = [n, d], //P = {x, y, z, 1}, the same as p in homogeno原创 2014-12-28 15:22:38 · 438 阅读 · 0 评论 -
create loop with help of mathematica
It's pretty easy to find loop with help of mathematicaLet's say i want to scale a ball in 3d spacei want it to start as original onethan get bigger and bigger as time goes bywhen it's big en原创 2014-12-28 18:36:48 · 466 阅读 · 0 评论 -
Atan2
Some thing i should know about atant2:Most content of this article copyed from wikipediaThe purpose of using two arguments instead of one is to gather information on the signs of the inputs in ord转载 2014-12-28 19:05:22 · 724 阅读 · 0 评论
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