为什么要写一个SD的读写接口呢?
最近在看一本书叫做《大话设计模式》,里面的各种设计模式,让我感觉到代码要写的好是要经过很多次的修改的,整合出来的思想,或者好的代码,要复用,这样子开发的效率才能提高。
以前在写对SD的读写时,都是需要什么就用什么,这样子每一次都要写相同的代码。
所以今天总结一下对SD读写的接口
public abstract class SDEngine {
protected File dirFile = null; //保存的文件夹
protected File file = null; //保存的文件
public boolean createFile(String str_dir_name, String str_file_name) {
String str_dir_path = Environment.getExternalStorageDirectory() + "/" + str_dir_name + "/" ;
dirFile = new File(str_dir_path);
if(!dirFile.exists()) {
dirFile.mkdirs();
}
file = new File(str_dir_path + str_file_name);
if (file.exists()) {
return true;
} else {
try {
if(file.createNewFile()) {
return true;
}
} catch (Exception e) {
// TODO: handle exception
e.printStackTrace();
}
}
return false;
}
public abstract boolean writeData(Object object);
public abstract Object readData();
}
这是继承上面的抽象类的类,用来读写ArrayList:
public class MsgDataListEngine extends SDEngine {
public MsgDataListEngine() {
this.createFile(CampusConstants.SD_DIR_NAME, CampusConstants.SD_FILE_NAME_MSG);
}
@Override
public boolean writeData(Object object) {
// TODO Auto-generated method stub
FileOutputStream output = null;
ObjectOutputStream objectOutputStream = null;
try {
if(this.createFile(CampusConstants.SD_DIR_NAME, CampusConstants.SD_FILE_NAME_MSG)) {
output = new FileOutputStream(this.file);
objectOutputStream = new ObjectOutputStream(output);
//ArrayList<String> list = (ArrayList<String>)object;
objectOutputStream.writeObject(object);
return true;
} else {
return false;
}
} catch (Exception e) {
// TODO: handle exception
e.printStackTrace();
} finally {
try {
if (objectOutputStream!=null) {
objectOutputStream.close();
}
if(output!=null) {
output.close();
}
} catch (Exception e2) {
// TODO: handle exception
e2.printStackTrace();
}
}
return false;
}
@Override
public Object readData() {
// TODO Auto-generated method stub
FileInputStream inputStream = null;
ObjectInputStream objectInputStream = null;
try {
if (!this.file.exists()) {
return null;
} else {
inputStream = new FileInputStream(this.file);
objectInputStream = new ObjectInputStream(inputStream);
return objectInputStream.readObject();
}
} catch (Exception e) {
// TODO: handle exception
e.printStackTrace();
} finally {
try {
if (objectInputStream != null) {
objectInputStream.close();
}
if (inputStream != null) {
inputStream.close();
}
} catch (Exception e2) {
// TODO: handle exception
e2.printStackTrace();
}
}
return null;
}
}