var CurPos: TPoint; ADC: HDC; ARect: TRect;begin GetCursorPos(CurPos); ADC := GetWindowDC(Self.Handle); try ARect := Rect(CurPos.x - Self.Left, CurPos.y - Self.Top, CurPos.x - Self.Left + 32, CurPos.y - Self.Top + 32); InValidateRect(Self.Handle, @ARect, true); DrawIconEx(ADC, ARect.Left, ARect.Top, FIcon, 32, 32, 0, 0, DI_NORMAL); finally ReleaseDC(Self.Handle, ADC); end;end;
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