js

本文介绍了一个使用HTML、CSS和JavaScript实现的简单连连看游戏。通过动态创建元素和监听点击事件来实现游戏逻辑,包括匹配相同的图案并移除。文章详细展示了如何设置游戏布局、颜色配置及交互流程。

<!DOCTYPE html>
<html>
    <head>
        <title>js连连看</title>
        <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
        <script type="text/javascript" src="http://files.cnblogs.com/kuikui/jquery.js"></script>
        <style type="text/css">
            *{margin:0px;padding:0px;}
            #test{width:388px; height: 260px; margin: 30px auto 0px; overflow: hidden; position: relative; background-color: #F1F1F1;}
            #test span{display: block; position: absolute; width: 30px; height: 30px; }
        </style>
    </head>
    <body>
        <div id="test"></div>
        <script type="text/javascript">
            function creSpan(n,mpId,mleft,mtop,bgcolor){
                var mSpan = document.createElement("span"); 
                var pId = mpId[0];
                pId.appendChild(mSpan);
                with(mSpan.style){
                    left = mleft+"px";
                    top = mtop+"px";
                    background =bgcolor;
                }
            }
        </script>
        <script type="text/javascript">
            $(function(){
                var arrColor = ["#FF00FF","#FFFF00","#00FFFF","#FF0000","#00FF00","#0000FF"];
                var myleft = 3;
                var mytop = 3; 
                var arr = new Array(); 
                var test =  $("#test"); 
                var arrtmp =[0,0,0,0,0,0];
                var tmpcolor =arrColor[0];

                for(var j=0;j<8;j++){
                    arr[j] = new Array();
                    if(j===7){
                        for(var i=0;i<12;i++){
                            if(i!==0){
                                myleft+=32;
                            }
                            if(i===6){
                                if(arrtmp[0]%2===0){
                                    arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,arrColor[1]);
                                    arrtmp[1]++;
                                }
                                else{
                                    arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,arrColor[0]);
                                    arrtmp[0]++;
                                }
                            }
                            else if(i===7){
                                if(arrtmp[1]%2===0){
                                    arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,arrColor[2]);
                                    arrtmp[2]++;
                                }
                                else{
                                    arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,arrColor[1]);
                                    arrtmp[1]++;
                                }
                            }
                            else if(i===8){
                                if(arrtmp[2]%2===0){
                                    arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,arrColor[3]);
                                    arrtmp[3]++;
                                }
                                else{
                                    arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,arrColor[2]);
                                    arrtmp[2]++;
                                }
                            }
                            else if(i===9){
                                if(arrtmp[3]%2==0){
                                    arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,arrColor[4]);
                                    arrtmp[4]++;
                                }
                                else{
                                    arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,arrColor[3]);
                                    arrtmp[3]++;
                                }
                            }
                            else if(i===10){
                                if(arrtmp[4]%2===0){
                                    arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,arrColor[5]);
                                    arrtmp[5]++;
                                }
                                else{
                                    arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,arrColor[4]);
                                    arrtmp[4]++;
                                }
                            }
                            else if(i===11){
                                if(arrtmp[5]%2===0){
                           
                                }
                                else{
                                    arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,arrColor[5]);
                                    arrtmp[5]++;
                                }
                            }
                            else{
                                tmpcolor=arrColor[parseInt(Math.random()*arrColor.length)];
                                if(tmpcolor===arrColor[0]){
                                    arrtmp[0]++;    
                                }
                                else if(tmpcolor===arrColor[1]){
                                    arrtmp[1]++; 
                                }
                                else if(tmpcolor===arrColor[2]){
                                    arrtmp[2]++; 
                                }
                                else if(tmpcolor===arrColor[3]){
                                    arrtmp[3]++; 
                                }
                                else if(tmpcolor===arrColor[4]){
                                    arrtmp[4]++; 
                                }
                                else if(tmpcolor===arrColor[5]){
                                    arrtmp[5]++; 
                                }
                                arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,tmpcolor);
                            }
                        }
                    }
                    else{
                        for(var i=0;i<12;i++){
                            if(i!==0){
                                myleft+=32;
                            }
                           
                            tmpcolor=arrColor[parseInt(Math.random()*arrColor.length)];
                           
                            if(tmpcolor===arrColor[0]){
                                arrtmp[0]++;    
                            }
                            else if(tmpcolor===arrColor[1]){
                                arrtmp[1]++; 
                            }
                            else if(tmpcolor===arrColor[2]){
                                arrtmp[2]++; 
                            }
                            else if(tmpcolor===arrColor[3]){
                                arrtmp[3]++; 
                            }
                            else if(tmpcolor===arrColor[4]){
                                arrtmp[4]++; 
                            }
                            else if(tmpcolor===arrColor[5]){
                                arrtmp[5]++; 
                            }
                            arr[j][i] = new creSpan((j+1)*(i+1),test,myleft,mytop,tmpcolor);
                        }
                    }
                 
                    mytop+=32;
                    myleft=3;
                }
               
                var iclick = 0;
                var marr = new Array();
                var first = "";
                var second ="";
                $.each($("#test span"),function(k,v){
                    $(this).click(function(){
                        if(iclick===0){
                            $(this).addClass("del");
                            marr[0]=$(this).css("backgroundColor");
                            first=k;
                        }
                        if(iclick===1){
                            $(this).addClass("del");
                            marr[1]=$(this).css("backgroundColor");
                            second=k;
                        }
                        iclick++;
                        if(iclick>=2){
                            iclick=0;
                            if(first!=second){
                                if( marr[0]===marr[1]){
                                    $("#test").find(".del").detach();                    
                                }
                                else{
                                    $("#test span").removeClass("del");
                                }
                            }
                            else{
                                $("#test span").removeClass("del");
                            }
                        }
                    });
                });
            });
        </script>
    </body>
</html>
   

内容概要:本文系统介绍了算术优化算法(AOA)的基本原理、核心思想及Python实现方法,并通过图像分割的实际案例展示了其应用价值。AOA是一种基于种群的元启发式算法,其核心思想来源于四则运算,利用乘除运算进行全局勘探,加减运算进行局部开发,通过数学优化器加速函数(MOA)和数学优化概率(MOP)动态控制搜索过程,在全局探索与局部开发之间实现平衡。文章详细解析了算法的初始化、勘探与开发阶段的更新策略,并提供了完整的Python代码实现,结合Rastrigin函数进行测试验证。进一步地,以Flask框架搭建前后端分离系统,将AOA应用于图像分割任务,展示了其在实际工程中的可行性与高效性。最后,通过收敛速度、寻优精度等指标评估算法性能,并提出自适应参数调整、模型优化和并行计算等改进策略。; 适合人群:具备一定Python编程基础和优化算法基础知识的高校学生、科研人员及工程技术人员,尤其适合从事人工智能、图像处理、智能优化等领域的从业者;; 使用场景及目标:①理解元启发式算法的设计思想与实现机制;②掌握AOA在函数优化、图像分割等实际问题中的建模与求解方法;③学习如何将优化算法集成到Web系统中实现工程化应用;④为算法性能评估与改进提供实践参考; 阅读建议:建议读者结合代码逐行调试,深入理解算法流程中MOA与MOP的作用机制,尝试在不同测试函数上运行算法以观察性能差异,并可进一步扩展图像分割模块,引入更复杂的预处理或后处理技术以提升分割效果。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值