判断点是否在多边形内部
#include <iostream>
#include <queue>
#include <stack>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include <string.h>
#include <algorithm>
using namespace std;
const int MAX = 110;
const double eps = 1e-6;
struct point{
double x,y;
};
struct beeline{
point a,b;
};
point p[MAX];
int n;
bool dy(double x,double y) // x > y
{
return x > y + eps;
}
bool xy(double x,double y) // x < y
{
return x < y - eps;
}
bool dyd(double x,double y) // x >= y
{
return x > y - eps;
}
bool xyd(double x,double y) // x <= y
{
return x < y + eps;
}
bool dd(double x,double y) // x == y
{
return fabs( x - y ) < eps;
}
double crossProduct(point a,point b,point c)
{
return (c.x - a.x)*(b.y - a.y) - (b.x - a.x)*(c.y - a.y);
}
bool onSegment(point a, point b, point c)
{
double maxx = max(a.x,b.x);
double maxy = max(a.y,b.y);
double minx = min(a.x,b.x);
double miny = min(a.y,b.y);
if( dd(crossProduct(a,b,c),0.0) && dyd(c.x,minx) && xyd(c.x,maxx) && dyd(c.y,miny) && xyd(c.y,maxy) )
return true;
return false;
}
bool segIntersect(point p1,point p2, point p3, point p4)
{
double d1 = crossProduct(p3,p4,p1);
double d2 = crossProduct(p3,p4,p2);
double d3 = crossProduct(p1,p2,p3);
double d4 = crossProduct(p1,p2,p4);
if( xy(d1 * d2,0.0) && xy( d3*d4,0.0 ) )
return true;
if( dd(d1,0.0) && onSegment(p3,p4,p1) )
return true;
if( dd(d2,0.0) && onSegment(p3,p4,p2) )
return true;
if( dd(d3,0.0) && onSegment(p1,p2,p3) )
return true;
if( dd(d4,0.0) && onSegment(p1,p2,p4) )
return true;
return false;
}
bool inPolygon(point pot)
{
int count = 0;
beeline l;
l.a = pot;
l.b.x = 1e10;
l.b.y = pot.y;
p[n] = p[0];
for(int i=0; i<n; i++)
{
if( onSegment(p[i],p[i+1],pot) )
return true;
if( !dd(p[i].y,p[i+1].y) )
{
int tmp = -1;
if( onSegment(l.a,l.b,p[i]) )
tmp = i;
else
if( onSegment(l.a,l.b,p[i+1]) )
tmp = i+1;
if( tmp != -1 && dd(p[tmp].y,max(p[i].y,p[i+1].y)) )
count++;
else
if( tmp == -1 && segIntersect(p[i],p[i+1],l.a,l.b) )
count++;
}
}
if( count % 2 == 1 )
return true;
return false;
}
int main()
{
int m;
int ind = 1;
point pot;
while( scanf("%d",&n) && n )
{
if( ind != 1 )
printf("\n");
scanf("%d",&m);
for(int i=0; i<n; i++)
scanf("%lf %lf",&p[i].x,&p[i].y);
printf("Problem %d:\n",ind++);
while( m-- )
{
scanf("%lf %lf",&pot.x,&pot.y);
if( inPolygon(pot) )
printf("Within\n");
else
printf("Outside\n");
}
}
return 0;
}