9.7 paintfill 抄写书

本文介绍了一个常见的图像编辑功能——“油漆桶”填充算法的具体实现。该算法能够在二维颜色数组上根据指定位置和新颜色,递归地填充直到遇到不同颜色为止。

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Implement the "paint fill" function that one might see on many image editing
programs. That is, given a screen (represented by a two-dimensional array of colors),
a point, and a new color, fill in the surrounding area until the color changes from the

original color.



soln


enum Color{ red, yellow, blue, green, white ;}


boolean helper (Color [][] screen, int x, int y, Color ncolor, Color ocolor) {

if ( x<0 || x>= screen[0].length() || y<0 || y>=screen.length()) 

return false;

if (screen[y][x] == ocolor) {

screen[y][x] = ncolor;

helper (screen, x+1,y, ncolor, ocolor);

helper (screen, x-1,y, ncolor, ocolor);

helper (screen, x,y+1, ncolor, ocolor);

helper (screen, x,y-1, ncolor, ocolor);
} return true;

}

boolean paintfill (Color [][] screen, int x, int y, Color ncolor ) {

if (screen[y][x] == ncolor) return false;

return helper(screen, x, y, ncolor, screen[y][x]);

}

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