#include <time.h>
#include <Windows.h>
typedef struct //记录雨滴的结构体{
int x, y;
char ch;
}RAINDROP;
const int BUFFER_SIZE = 100;
int WIDTH = 80;
int HEIGHT = 30;
const int RAIN_LENGTH = 18;
RAINDROP raindropLine[BUFFER_SIZE];
HANDLE HOUT = GetStdHandle(STD_OUTPUT_HANDLE);//获得标准输出的句柄
void gotoxy(int x, int y)
{
COORD pos; //定义表示一个字符在控制台屏幕上的坐标的对象
pos.X = x;
pos.Y = y;
SetConsoleCursorPosition(HOUT, pos); //设置控制台标准输出光标位置
}
void show_cursor(BOOL hide)
{
CONSOLE_CURSOR_INFO cciCursor;
if (GetConsoleCursorInfo(HOUT, &cciCursor)) //获得光标信息
{
cciCursor.bVisible = hide; //隐藏光标 SetConsoleCursorInfo(HOUT, &cciCursor); //重新设置光标
}
}
void set_color(int color)
{
SetConsoleTextAttribute(HOUT, color); //设置输出颜色
}
int main()
{
CONSOLE_SCREEN_BUFFER_INFO info;
GetConsoleScreenBufferInfo(HOUT, &info); //获得控制台窗体信息
HEIGHT = info.srWindow.Bottom
用代码写个数字满屏幕---数字雨
最新推荐文章于 2025-04-08 16:23:55 发布