C语言实现图的拓扑排序算法

#include<stdio.h>
#include<stdlib.h>

typedef struct Graph
{
	char* vexs;//顶点
	int** arcs;//边--数组(二级指针)
	int vexsnum;
	int arcsnum;
}Graph;

typedef struct Node//用栈来存储入度数,方便遍历
{
	int data;
	struct Node* next;
}Node;

Node* initStack()
{
	Node* stack = (Node*)malloc(sizeof(Node));
	stack->data = 0;
	stack->next = NULL;
	return stack;
}

int isEmpty(Node* stack)//判空
{
	if (stack->next == NULL)
	{
		return 1;
	}
	else
	{
		return 0;
	}
}

void push(Node* stack, int data)//入栈
{
	Node* node = (Node*)malloc(sizeof(Node));
	node->data = data;
	node->next = stack->next;
	stack->next = node;
	stack->data++;
}

int pop(Node* stack)//出栈
{
	if (!isEmpty(stack))
	{
		Node* node = stack->next;
		stack->next = node->next;
		return node->data;
	}
	else
	{
		return -1;
	}
}

int* findInDegrees(Graph* G)//统计入度
{
	int* inDegrees = (int*)malloc(sizeof(int) * G->vexsnum);
	for (int i = 0; i < G->vexsnum; i++)//初始化
	{
		inDegrees[i] = 0;
	}
	for (int i = 0; i < G->vexsnum; i++)//统计以第一个节点为起始点的一列的入度
	{
		for (int j = 0; j < G->vexsnum; j++)
		{
			if (G->arcs[i][j])
			{
				inDegrees[j] = inDegrees[j] + 1;
			}
		}
	}
	return inDegrees;
}

void topologicalSort(Graph* G)//拓扑排序
{
	int index = 0;
	int* inDegrees = findInDegrees(G);
	int* top = (int*)malloc(sizeof(int) * G->vexsnum);
	Node* stack = initStack();
	for (int i = 0; i < G->vexsnum; i++)
	{
		if (inDegrees[i] == 0)//如果入度为0,则入栈
		{
			push(stack, i);
		}
	}
	while (!isEmpty(stack))//栈不为空,则出栈
	{
		int vex = pop(stack);
		top[index++] = vex;//记录出栈的元素
		for (int i = 0; i < G->vexsnum; i++)
		{
			if (G->arcs[vex][i])//如果有边,让边减一
			{
				inDegrees[i] = inDegrees[i] - 1;
				if (inDegrees[i] == 0)//如果减到0,继续入栈
				{
					push(stack, i);
				}
			}
			
		}
	}
	for (int i = 0; i < index; i++)//输出其拓扑排序
	{
		printf("%c ", G->vexs[top[i]]);
	}
	printf("\n");
}


Graph* initGraph(int vexsnum)//图的初始化
{
	Graph* G = (Graph*)malloc(sizeof(Graph));//整个图开辟空间
	G->vexs = (char*)malloc(sizeof(char) * vexsnum);//顶点开辟空间
	G->arcs = (int**)malloc(sizeof(int*) * vexsnum);//边开辟空间
	for (int i = 0; i < vexsnum; i++)
	{
		G->arcs[i] = (int*)malloc(sizeof(int) * vexsnum);//把一个一维数组的每个值的指针指向一个一维数组
	}
	G->vexsnum = vexsnum;
	G->arcsnum = 0;
	return G;
}

void createGraph(Graph* G, char* vexs, int* arcs)//把顶点和边赋值给二维数组
{
	for (int i = 0; i < G->vexsnum; i++)
	{
		G->vexs[i] = vexs[i];
		for (int j = 0; j < G->vexsnum; j++)
		{
			G->arcs[i][j] = *(arcs + i * G->vexsnum + j);
			if (G->arcs[i][j] != 0 )//判断是否右边
			{
				G->arcsnum++;
			}
		}
	}
	G->arcsnum /= 2;//(无向图)边只能算一次
}

//深度优先遍历
void DFS(Graph* G, int* visited, int index)//visited看该节点是否被访问,index看访问的那个节点
{
	printf("%c\t", G->vexs[index]);//先访问该节点
	visited[index] = 1;
	for (int i = 0; i < G->vexsnum; i++)//找到相连的顶点
	{
		if (G->arcs[index][i] ==1 && !visited[i])//如果未被访问,则递归
		{
			DFS(G, visited, i);
		}
	}
}

int main()
{
	Graph* G = initGraph(6);
	int* visited = (int*)malloc(sizeof(int) * G->vexsnum);
	for (int i = 0; i < G->vexsnum; i++)
	{
		visited[i] = 0;
	}
	int arcs[6][6] = {
		0,1,1,1,0,0,
		0,0,0,0,0,0,
		0,1,0,0,1,0,
		0,0,0,0,1,0,
		0,0,0,0,0,0,
		0,0,0,1,1,0
	};
	createGraph(G, "123456", (int*)arcs);
	DFS(G, visited, 0);
	printf("\n");
	topologicalSort(G);
	return 0;
}


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