class MyBase
{
public:
MyBase(){
cout << "MyBase" << endl;}
~MyBase(){
cout << "~MyBase" << endl;}
};
class MyA : public MyBase
{
public
class MyBase
{
public:
MyBase(){
cout << "MyBase" << endl;}
~MyBase(){
cout << "~MyBase" << endl;}
};
class MyA : public MyBase
{
public