上一个代码解决了如何将绘制两个矩形的功能放到一个类里,
,接下来将两个矩形连到一起
下面是成功的部分
方法很简单,
比我想的要方便,就是在类里面加一个新的函数就可以
def draw_line_line(self):
turtle.penup()
turtle.goto(self.__r1x1, self.__r1y1)
turtle.pendown()
turtle.goto(draw_rec.get_r2x1(self), draw_rec.get_r2y1(self))
turtle.penup()
turtle.goto(self.__r1x2, self.__r1y2)
turtle.pendown()
turtle.goto(draw_rec.get_r2x2(self), draw_rec.get_r2y2(self))
turtle.penup()
turtle.goto(self.__r1x3, self.__r1y3)
turtle.pendown()
turtle.goto(draw_rec.get_r2x3(self), draw_rec.get_r2y3(self))
turtle.penup()
turtle.goto(self.__r1x4, self.__r1y4)
turtle.pendown()
turtle.goto(draw_rec.get_r2x4(self), draw_rec.get_r2y4(self))
turtle.penup()
turtle.goto(self.__r1x1, self.__r1y1)
turtle.pendown()
turtle.goto(draw_rec.get_r2x1(self), draw_rec.get_r2y1(self))
另外昨天上一集的代码在x,y轴的位置上放错了
这次重新更正了
turtle.speed(10)
ran1_x1 = random.randint(-99, 50)
ran1_y1 = random.randint(70, 75)
ran1_x2 = random.randint(60, 69)
ran1_y2 = random.randint(75, 80)
ran1_x3