AS3 游戏计时器管理: http://as3.iteye.com/blog/870503
AS3 RPG游戏引擎开发日志3:地图坐标转换: http://blog.youkuaiyun.com/djy1135/article/details/5107319;
flex画的菱形http: //hereson.iteye.com/blog/383770
Flex的皮肤(一): http://www.csharpwin.com/dotnetspace/12177r9908.shtml
AS3 算法,菱形分8份三角形,检测点在哪个个三角形中: http://blog.youkuaiyun.com/linjf520/article/details/7411117
Flex加载module显示进度条: http://www.ebibi.com/i/experience/2011/0407/3731.html
Preloader-Flex自定义预载进度条: http://www.cnblogs.com/wxxweb/archive/2011/04/06/2007195.html
【原创】单个SWF加载Loading的研究(给初学者): http://bbs.9ria.com/forum.php?mod=viewthread&tid=69408&fromuid=298074
高级碰撞检测: http://blog.sina.com.cn/s/blog_3ecb9b110100iss3.html
Matrix(矩阵):http://www.riadev.com/flex-thread-265-1-1.html
flex特效:http://bbs.9ria.com/forum.php?mod=viewthread&tid=144687&extra=page%3D4%26filter%3Dtypeid%26typeid%3D16%26typeid%3D16