// Turn off the light
osg::StateSet* stateset = viewer.getCamera()->getOrCreateStateSet();
stateset->setMode(GL_LIGHTING, osg::StateAttribute::OVERRIDE | osg::StateAttribute::OFF);
// Turn off the light
osg::StateSet* stateset = viewer.getCamera()->getOrCreateStateSet();
stateset->setMode(GL_LIGHTING, osg::StateAttribute::OVERRIDE | osg::StateAttribute::OFF);