LRESULT OnHotKey(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/);
LRESULT CMainFrame::OnHotKey(UINT uMsg, WPARAM wParam,LPARAM lParam, BOOL& bHandled) {
LRESULT lRes = 0;
if ( hot_key_state == "0" && wParam == MYKEY1 ) //如果玩家开启老板键并按下的定义的热键
{
//标记按下键次数
key_state_num += 1;
if(key_state_num%2==0)//呼出程序
{
ShowTrayIcon("360",true);
}
else//隐藏游戏
{
ShowTrayIcon("360",false);
}
writeTxt(key_state_num%2==0);
}
return TRUE;
}
typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL);
BOOL IsWow64()
{
BOOL bIsWow64 = FALSE;
LPFN_ISWOW64PROCESS
fnIsWow64Process