using
System;
using
System.Drawing;
using
System.Collections;
using
System.ComponentModel;
using
System.Windows.Forms;
using
System.Data;
using
System.Runtime.InteropServices;
//
之前必须要添加此引用!
namespace
BEEP
...
{
public class Form1 : System.Windows.Forms.Form
...{
private System.ComponentModel.Container components = null;
public Form1()...{LoadForm();}
/******************************关键在此, 不要改.************************/
[DllImport("kernel32.dll")]
private static extern bool Beep(int freq, int dur);
public const int SND_FILENAME = 0x00020000;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.Button button1;
public const int SND_ASYNC = 0x0001;
[DllImport("winmm.dll")]
public static extern bool PlaySound(string pszSound,int hmod,int fdwSound);

/**************************************************************************/

protected override void Dispose( bool disposing )

...{
if( disposing )

...{
if (components != null)

...{
components.Dispose();
}
}
base.Dispose( disposing );
}




private void LoadForm()

...{
//..............窗体控件初始化,省略............//
}





[STAThread]
static void Main()

...{
Application.Run(new Form1());
}



private void button1_Click(object sender, System.EventArgs e)

...{
try

...{
Beep(int.Parse(textBox1.Text),int.Parse(textBox2.Text));
[DllImport("kernel32.dll")]
private static extern bool Beep(int freq, int dur);
public const int SND_FILENAME = 0x00020000;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.Button button1;
public const int SND_ASYNC = 0x0001;
[DllImport("winmm.dll")]
public static extern bool PlaySound(string pszSound,int hmod,int fdwSound);
/**************************************************************************/
protected override void Dispose( bool disposing )
...{
if( disposing )
...{
if (components != null) 
...{
components.Dispose();
}
}
base.Dispose( disposing );
}



private void LoadForm()
...{
//..............窗体控件初始化,省略............//
}




[STAThread]
static void Main() 
...{
Application.Run(new Form1());
}


private void button1_Click(object sender, System.EventArgs e)
...{
try
...{
Beep(int.Parse(textBox1.Text),int.Parse(textBox2.Text));
/* ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ */
/* 数值1 数值2 */
}

catch...{
}
}
}
}
}
catch...{
}
}
}
}
本文介绍了一个使用C#实现的简单示例程序,该程序通过调用Beep函数来播放不同频率和持续时间的声音。此外,还展示了如何通过外部DLL调用内核API实现声音播放功能。
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