

#include <stdio.h>
#include <stdlib.h>
#define MaxTree 10
#define ElementType char
#define Tree int
#define Null -1
struct TreeNode {
ElementType Element;
Tree Left;
Tree Right;
} T1[MaxTree], T2[MaxTree];
Tree BuildTree(struct TreeNode T[]);
int Isomorphic(Tree R1, Tree R2);
int main() {
Tree R1, R2;
R1=BuildTree(T1);
R2=BuildTree(T2);
if(Isomorphic(R1,R2))
printf("Yes\n");
else
printf("No\n");
return 0;
}
Tree BuildTree(struct TreeNode T[]) {
int N;
char cl, cr;
scanf("%d\n",&N);
Tree Root=Null;
if(N) {
int check[N];
int i;
for(i=0; i<N; i++){
check[i]=0;
}
for(i=0; i<N; i++) {
scanf("%c %c %c\n",&T[i].Element,&cl,&cr);
if(cl!='-') {
T[i].Left=cl-'0';
check[T[i].Left]=1;
} else {
T[i].Left=Null;
}
if(cr!='-') {
T[i].Right=cr-'0';
check[T[i].Right]=1;
} else {
T[i].Right=Null;
}
}
for(i=0;i<N;i++){
if(!check[i])break;
}
Root=i;
}
return Root;
}
int Isomorphic(Tree R1, Tree R2){
if((R1==Null)&&(R2==Null))
return 1;
if(((R1!=Null)&&(R2==Null))||((R1==Null)&&(R2!=Null)))
return 0;
if(T1[R1].Element!=T2[R2].Element)
return 0;
if((T1[R1].Left==Null)&&(T2[R2].Left==Null))
return Isomorphic(T1[R1].Right,T2[R2].Right);
if(((T1[R1].Left!=Null)&&(T2[R2].Left!=Null))
&&((T1[T1[R1].Left].Element)==(T2[T2[R2].Left].Element)))
return (Isomorphic(T1[R1].Left,T2[R2].Left)
&&Isomorphic(T1[R1].Right,T2[R2].Right));
else
return (Isomorphic(T1[R1].Left,T2[R2].Right)
&&Isomorphic(T1[R1].Right,T2[R2].Left));
}
