通过实现读者,出版社,报纸之间的关系,实践设计模式中的观察者模式。
1.Person类
public class Person
{
public string Name { get; set; }
public Newspaper Newspaper { get; set; }
public Person(string name)
{
this.Name = name;
}
public void SetNewspaper(Newspaper paper)
{
this.Newspaper = paper;
}
}
2.Newspaper类
public class Newspaper
{
public string Title { get; set; }
public string Content { get; set; }
public Newspaper(string title, string content)
{
this.Title = title;
this.Content = content;
}
}
3.Publisher
public class Publisher
{
public string Name { get; set; }
public Publisher(string name)
{
this.Name = name;
}
public List<Person> Persons = new List<Person>();
public void SendNewspaper(Newspaper paper)
{
Persons.ForEach(person=>person.SetNewspaper(paper));
}
}
4.main函数
class Program
{
static void Main(string[] args)
{
Publisher p = new Publisher("出版社");
p.Persons.Add(new Person("April"));
p.Persons.Add(new Person("harris"));
p.SendNewspaper(new Newspaper ("人民日报","为人民服务"));
}
}
1.观察模式又叫订阅\发布模式。
2.Publisher类维护一个读者列表,发布Newspaper时,遍历这个列表,实施发布。
3.Publisher类不承担读者注册的责任,读者在类外部注册到读者列表中,使得Publisher类的代码耦合性较低。